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-rw-r--r--engine/pokemon/bills_pc.asm5
-rw-r--r--engine/pokemon/status_screen.asm2
2 files changed, 4 insertions, 3 deletions
diff --git a/engine/pokemon/bills_pc.asm b/engine/pokemon/bills_pc.asm
index 09c04293..e5c0211d 100644
--- a/engine/pokemon/bills_pc.asm
+++ b/engine/pokemon/bills_pc.asm
@@ -148,7 +148,7 @@ BillsPCMenu:
lb bc, 2, 9
call TextBoxBorder
ld a, [wCurrentBoxNum]
- and $7f
+ and BOX_NUM_MASK
cp 9
jr c, .singleDigitBoxNum
; two digit box num
@@ -254,7 +254,7 @@ BillsPCDeposit:
call WaitForSoundToFinish
ld hl, wBoxNumString
ld a, [wCurrentBoxNum]
- and $7f
+ and BOX_NUM_MASK
cp 9
jr c, .singleDigitBoxNum
sub 9
@@ -582,6 +582,7 @@ JustAMomentText::
text_far _JustAMomentText
text_end
+UnusedOpenBillsPC: ; unreferenced
ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm
index d0952cb9..ec8cf1ee 100644
--- a/engine/pokemon/status_screen.asm
+++ b/engine/pokemon/status_screen.asm
@@ -441,7 +441,7 @@ StatusScreen2:
ld a, $1
ldh [hAutoBGTransferEnabled], a
call Delay3
- call WaitForTextScrollButtonPress ; wait for button
+ call WaitForTextScrollButtonPress
pop af
ldh [hTileAnimations], a
ld hl, wStatusFlags2