diff options
Diffstat (limited to 'engine')
| -rw-r--r-- | engine/battle/core.asm | 4 | ||||
| -rw-r--r-- | engine/battle/effects.asm | 16 | ||||
| -rw-r--r-- | engine/battle/trainer_ai.asm | 2 |
3 files changed, 11 insertions, 11 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index f84b759c..4a0263e2 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3327,7 +3327,7 @@ CheckPlayerStatusConditions: ; fast asleep xor a ld [wAnimationType], a - ld a, SLP_ANIM - 1 + ld a, SLP_PLAYER_ANIM call PlayMoveAnimation ld hl, FastAsleepText call PrintText @@ -3411,7 +3411,7 @@ CheckPlayerStatusConditions: call PrintText xor a ld [wAnimationType], a - ld a, CONF_ANIM - 1 + ld a, CONF_PLAYER_ANIM call PlayMoveAnimation call BattleRandom cp 50 percent + 1 ; chance to hurt itself diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm index c68d6731..aaaf20d0 100644 --- a/engine/battle/effects.asm +++ b/engine/battle/effects.asm @@ -123,12 +123,12 @@ PoisonEffect: dec de ldh a, [hWhoseTurn] and a - ld b, ANIM_C7 + ld b, SHAKE_SCREEN_ANIM ld hl, wPlayerBattleStatus3 ld a, [de] ld de, wPlayerToxicCounter jr nz, .ok - ld b, ANIM_A9 + ld b, ENEMY_HUD_SHAKE_ANIM ld hl, wEnemyBattleStatus3 ld de, wEnemyToxicCounter .ok @@ -232,14 +232,14 @@ FreezeBurnParalyzeEffect: ld a, 1 << PAR ld [wEnemyMonStatus], a call QuarterSpeedDueToParalysis ; quarter speed of affected mon - ld a, ANIM_A9 + ld a, ENEMY_HUD_SHAKE_ANIM call PlayBattleAnimation jp PrintMayNotAttackText ; print paralysis text .burn1 ld a, 1 << BRN ld [wEnemyMonStatus], a call HalveAttackDueToBurn ; halve attack of affected mon - ld a, ANIM_A9 + ld a, ENEMY_HUD_SHAKE_ANIM call PlayBattleAnimation ld hl, BurnedText jp PrintText @@ -247,7 +247,7 @@ FreezeBurnParalyzeEffect: call ClearHyperBeam ; resets hyper beam (recharge) condition from target ld a, 1 << FRZ ld [wEnemyMonStatus], a - ld a, ANIM_A9 + ld a, ENEMY_HUD_SHAKE_ANIM call PlayBattleAnimation ld hl, FrozenText jp PrintText @@ -802,7 +802,7 @@ ThrashPetalDanceEffect: inc a ld [de], a ; set thrash/petal dance counter to 2 or 3 at random ldh a, [hWhoseTurn] - add ANIM_B0 + add SHRINKING_SQUARE_ANIM jp PlayBattleAnimation2 SwitchAndTeleportEffect: @@ -1002,7 +1002,7 @@ ChargeEffect: jr z, .chargeEffect ld hl, wEnemyBattleStatus1 ld de, wEnemyMoveEffect - ld b, ANIM_AF + ld b, XSTATITEM_DUPLICATE_ANIM .chargeEffect set CHARGING_UP, [hl] ld a, [de] @@ -1016,7 +1016,7 @@ ChargeEffect: cp DIG jr nz, .notDigOrFly set INVULNERABLE, [hl] ; mon is now invulnerable to typical attacks (fly/dig) - ld b, ANIM_C0 + ld b, SLIDE_DOWN_ANIM .notDigOrFly xor a ld [wAnimationType], a diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index 2ef60f5b..e21a3492 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -713,7 +713,7 @@ AIIncreaseStat: ld a, [hl] push af push hl - ld a, ANIM_AF + ld a, XSTATITEM_DUPLICATE_ANIM ld [hli], a ld [hl], b callfar StatModifierUpEffect |
