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-rw-r--r--engine/battle/core.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 19ebdfcf..ed2c4b7a 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3076,7 +3076,7 @@ ExecutePlayerMove:
ld [wMoveMissed], a
ld [wMonIsDisobedient], a
ld [wMoveDidntMiss], a
- ld a, $a
+ ld a, EFFECTIVE
ld [wDamageMultipliers], a
ld a, [wActionResultOrTookBattleTurn]
and a ; has the player already used the turn (e.g. by using an item, trying to run or switching pokemon)
@@ -5602,7 +5602,7 @@ ExecuteEnemyMove:
xor a
ld [wMoveMissed], a
ld [wMoveDidntMiss], a
- ld a, $a
+ ld a, EFFECTIVE
ld [wDamageMultipliers], a
call CheckEnemyStatusConditions
jr nz, .enemyHasNoSpecialConditions