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-rw-r--r--engine/overworld/auto_movement.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/overworld/auto_movement.asm b/engine/overworld/auto_movement.asm
index 8a45735f..0452176e 100644
--- a/engine/overworld/auto_movement.asm
+++ b/engine/overworld/auto_movement.asm
@@ -266,10 +266,10 @@ RLEList_PewterGymGuy:
db NPC_MOVEMENT_RIGHT, 3
db -1 ; end
-FreezeEnemyTrainerSprite::
+SetEnemyTrainerToStayAndFaceAnyDirection::
ld a, [wCurMap]
cp POKEMON_TOWER_7F
- ret z ; the Rockets on Pokemon Tower 7F leave after battling, so don't freeze them
+ ret z ; the Rockets on Pokemon Tower 7F leave after battling, so don't set them
ld hl, RivalIDs
ld a, [wEngagedTrainerClass]
ld b, a
@@ -278,7 +278,7 @@ FreezeEnemyTrainerSprite::
cp -1
jr z, .notRival
cp b
- ret z ; the rival leaves after battling, so don't freeze him
+ ret z ; the rival leaves after battling, so don't set him
jr .loop
.notRival
ld a, [wSpriteIndex]