diff options
Diffstat (limited to 'engine')
| -rw-r--r-- | engine/overworld/movement.asm | 3 | ||||
| -rw-r--r-- | engine/slop_menu.asm | 11 |
2 files changed, 12 insertions, 2 deletions
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index 165208eb..e4ff3e05 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -1,6 +1,9 @@ DEF MAP_TILESET_SIZE EQU $60 UpdatePlayerSprite: + ld a, [wSlopNoclip] ; SL0P camera: hide the player sprite while noclipping + and a + jr nz, .disableSprite ld a, [wSpritePlayerStateData2WalkAnimationCounter] and a jr z, .checkIfTextBoxInFrontOfSprite diff --git a/engine/slop_menu.asm b/engine/slop_menu.asm index e3b07fe6..b4b7f78e 100644 --- a/engine/slop_menu.asm +++ b/engine/slop_menu.asm @@ -231,8 +231,15 @@ SlopExplore: ld a, [wSlopNoclip] xor $01 ld [wSlopNoclip], a - scf ; carry set -> close menu, back to overworld - ret +; close the menu the same way the B button does (rebuild the overworld) instead +; of .exitProceed, which only bare-returns and assumes a warp will redraw. + pop hl ; drop the pushed .afterHandler return address + call SlopMenuRestoreFlags + ld a, $01 + ld [wUpdateSpritesEnabled], a + ldh a, [hLoadedROMBank] + push af + jp CloseTextDisplay ; =========================================================================== ; ITEMS submenu: give 99 of the chosen item (stacks via GiveItem) |
