diff options
Diffstat (limited to 'home/overworld.asm')
| -rw-r--r-- | home/overworld.asm | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/home/overworld.asm b/home/overworld.asm index 95b94646..bac16375 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1218,9 +1218,6 @@ SignLoop:: ; function to check if the player will jump down a ledge and check if the tile ahead is passable (when not surfing) ; sets the carry flag if there is a collision, and unsets it if there isn't a collision CollisionCheckOnLand:: - ld a, [wSlopNoclip] ; SL0P noclip: walk through everything (carry clear) - and a - ret nz ld a, [wMovementFlags] bit BIT_LEDGE_OR_FISHING, a jr nz, .noCollision @@ -1232,7 +1229,6 @@ CollisionCheckOnLand:: ld d, a ld a, [wSpritePlayerStateData1CollisionData] and d ; check if a sprite is in the direction the player is trying to go - nop ; ??? why is this in the code jr nz, .collision xor a ldh [hTextID], a |
