diff options
Diffstat (limited to 'home/start_menu.asm')
| -rw-r--r-- | home/start_menu.asm | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/home/start_menu.asm b/home/start_menu.asm index 12c9685c..b1bc0539 100644 --- a/home/start_menu.asm +++ b/home/start_menu.asm @@ -15,7 +15,7 @@ RedisplayStartMenu_DoNotDrawStartMenu:: call HandleMenuInput ld b, a .checkIfUpPressed - bit BIT_D_UP, a + bit B_PAD_UP, a jr z, .checkIfDownPressed ld a, [wCurrentMenuItem] ; menu selection and a @@ -33,7 +33,7 @@ RedisplayStartMenu_DoNotDrawStartMenu:: call EraseMenuCursor jr .loop .checkIfDownPressed - bit BIT_D_DOWN, a + bit B_PAD_DOWN, a jr z, .buttonPressed ; if the player pressed tried to go past the bottom item, wrap around to the top CheckEvent EVENT_GOT_POKEDEX @@ -54,7 +54,7 @@ RedisplayStartMenu_DoNotDrawStartMenu:: ld a, [wCurrentMenuItem] ld [wBattleAndStartSavedMenuItem], a ; save current menu selection ld a, b - and B_BUTTON | START ; was the Start button or B button pressed? + and PAD_B | PAD_START ; was the Start button or B button pressed? jp nz, CloseStartMenu call SaveScreenTilesToBuffer2 ; copy background from wTileMap to wTileMapBackup2 CheckEvent EVENT_GOT_POKEDEX @@ -79,7 +79,7 @@ RedisplayStartMenu_DoNotDrawStartMenu:: CloseStartMenu:: call Joypad ldh a, [hJoyPressed] - bit BIT_A_BUTTON, a + bit B_PAD_A, a jr nz, CloseStartMenu call LoadTextBoxTilePatterns jp CloseTextDisplay |
