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-rw-r--r--macros/scripts/gfx_anims.asm24
1 files changed, 12 insertions, 12 deletions
diff --git a/macros/scripts/gfx_anims.asm b/macros/scripts/gfx_anims.asm
index 9ba1e61c..2eb0aa81 100644
--- a/macros/scripts/gfx_anims.asm
+++ b/macros/scripts/gfx_anims.asm
@@ -1,37 +1,37 @@
; pic + oam animations
-frame: MACRO
+MACRO frame
db \1
-x = \2
-IF _NARG > 2
-REPT _NARG - 2
-x |= \3 << 1
- shift
-ENDR
-ENDC
+ DEF x = \2
+ IF _NARG > 2
+ REPT _NARG - 2
+ DEF x |= \3 << 1
+ shift
+ ENDR
+ ENDC
db x
ENDM
const_def -1, -1
const endanim_command ; $ff
-endanim: MACRO
+MACRO endanim
db endanim_command
ENDM
const dorestart_command ; $fe
-dorestart: MACRO
+MACRO dorestart
db dorestart_command
ENDM
const dorepeat_command ; $fd
-dorepeat: MACRO
+MACRO dorepeat
db dorepeat_command
db \1 ; command offset to jump to
ENDM
const delanim_command ; $fc
-delanim: MACRO
+MACRO delanim
; Removes the object from the screen, as opposed to `endanim` which just stops all motion
db delanim_command
ENDM