diff options
Diffstat (limited to 'ram')
| -rw-r--r-- | ram/wram.asm | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/ram/wram.asm b/ram/wram.asm index 8c246b8a..32749db3 100644 --- a/ram/wram.asm +++ b/ram/wram.asm @@ -576,10 +576,10 @@ wFilteredBagItemsCount:: db wSimulatedJoypadStatesIndex:: db ; written to but nothing ever reads it -wWastedByteCD39:: db +wUnusedCD39:: db ; written to but nothing ever reads it -wWastedByteCD3A:: db +wUnusedCD3A:: db ; mask indicating which real button presses can override simulated ones ; XXX is it ever not 0? @@ -979,7 +979,10 @@ wBattleResult:: db ; bit 0: if set, DisplayTextID automatically draws a text box wAutoTextBoxDrawingControl:: db -wcf0d:: db ; used with some overworld scripts (not exactly sure what it's used for) +; used in some overworld scripts to vary scripted movement +wSavedCoordIndex:: +wOakWalkedToPlayer:: +wNextSafariZoneGateScript:: db ; used in CheckForTilePairCollisions2 to store the tile the player is on wTilePlayerStandingOn:: db @@ -1913,8 +1916,8 @@ wMissableObjectFlagsEnd:: ds 7 -; temp copy of SPRITESTATEDATA1_IMAGEINDEX (used for sprite facing/anim) -wSpriteImageIndexBackup:: db +; saved copy of SPRITESTATEDATA1_IMAGEINDEX (used for sprite facing/anim) +wSavedSpriteImageIndex:: db ; each entry consists of 2 bytes ; * the sprite ID (depending on the current map) |
