diff options
Diffstat (limited to 'scripts/LancesRoom.asm')
| -rw-r--r-- | scripts/LancesRoom.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scripts/LancesRoom.asm b/scripts/LancesRoom.asm index 75215cba..772b33bf 100644 --- a/scripts/LancesRoom.asm +++ b/scripts/LancesRoom.asm @@ -10,8 +10,8 @@ LancesRoom_Script: LanceShowOrHideEntranceBlocks: ld hl, wCurrentMapScriptFlags - bit 5, [hl] - res 5, [hl] + bit BIT_CUR_MAP_LOADED_1, [hl] + res BIT_CUR_MAP_LOADED_1, [hl] ret z CheckEvent EVENT_LANCES_ROOM_LOCK_DOOR jr nz, .closeEntrance @@ -63,7 +63,7 @@ LancesRoomDefaultScript: cp $3 ; Is player standing next to Lance's sprite? jr nc, .notStandingNextToLance ld a, TEXT_LANCESROOM_LANCE - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a jp DisplayTextID .notStandingNextToLance cp $5 ; Is player standing on the entrance staircase? @@ -71,7 +71,7 @@ LancesRoomDefaultScript: CheckAndSetEvent EVENT_LANCES_ROOM_LOCK_DOOR ret nz ld hl, wCurrentMapScriptFlags - set 5, [hl] + set BIT_CUR_MAP_LOADED_1, [hl] ld a, SFX_GO_INSIDE call PlaySound jp LanceShowOrHideEntranceBlocks @@ -90,7 +90,7 @@ LancesRoomLanceEndBattleScript: cp $ff jp z, ResetLanceScript ld a, TEXT_LANCESROOM_LANCE - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a jp DisplayTextID WalkToLance: |
