diff options
Diffstat (limited to 'scripts/OaksLab.asm')
| -rw-r--r-- | scripts/OaksLab.asm | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/scripts/OaksLab.asm b/scripts/OaksLab.asm index c7197cb9..2fff09f6 100644 --- a/scripts/OaksLab.asm +++ b/scripts/OaksLab.asm @@ -14,7 +14,7 @@ OaksLab_ScriptPointers: def_script_pointers dw_const OaksLabDefaultScript, SCRIPT_OAKSLAB_DEFAULT dw_const OaksLabOakEntersLabScript, SCRIPT_OAKSLAB_OAK_ENTERS_LAB - dw_const OaksLabHideShowOaksScript, SCRIPT_OAKSLAB_HIDE_SHOW_OAKS + dw_const OaksLabToggleOaksScript, SCRIPT_OAKSLAB_TOGGLE_OAKS dw_const OaksLabPlayerEntersLabScript, SCRIPT_OAKSLAB_PLAYER_ENTERS_LAB dw_const OaksLabFollowedOakScript, SCRIPT_OAKSLAB_FOLLOWED_OAK dw_const OaksLabOakChooseMonSpeechScript, SCRIPT_OAKSLAB_OAK_CHOOSE_MON_SPEECH @@ -42,8 +42,8 @@ OaksLabDefaultScript: ld a, [wNPCMovementScriptFunctionNum] and a ret nz - ld a, HS_OAKS_LAB_OAK_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_OAK_2 + ld [wToggleableObjectIndex], a predef ShowObject ld hl, wStatusFlags4 res BIT_NO_BATTLES, [hl] @@ -58,7 +58,7 @@ OaksLabOakEntersLabScript: ld de, OakEntryMovement call MoveSprite - ld a, SCRIPT_OAKSLAB_HIDE_SHOW_OAKS + ld a, SCRIPT_OAKSLAB_TOGGLE_OAKS ld [wOaksLabCurScript], a ret @@ -68,15 +68,15 @@ OakEntryMovement: db NPC_MOVEMENT_UP db -1 ; end -OaksLabHideShowOaksScript: +OaksLabToggleOaksScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz - ld a, HS_OAKS_LAB_OAK_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_OAK_2 + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_OAKS_LAB_OAK_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_OAK_1 + ld [wToggleableObjectIndex], a predef ShowObject ld a, SCRIPT_OAKSLAB_PLAYER_ENTERS_LAB @@ -219,8 +219,8 @@ OaksLabRivalTakesPokeballScript: ld a, [wStatusFlags5] bit BIT_SCRIPTED_NPC_MOVEMENT, a jr nz, .asm_1c564 - ld a, HS_STARTER_BALL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_STARTER_BALL_1 + ld [wToggleableObjectIndex], a predef HideObject ld a, OAKSLAB_RIVAL ldh [hSpriteIndex], a @@ -441,8 +441,8 @@ OaksLabPlayerWatchRivalExitScript: jr nz, .checkRivalPosition ld a, PAD_SELECT | PAD_START | PAD_CTRL_PAD ld [wJoyIgnore], a - ld a, HS_OAKS_LAB_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_RIVAL + ld [wToggleableObjectIndex], a predef HideObject call PlayDefaultMusic ld a, SCRIPT_OAKSLAB_PIKACHU_ESCAPES_POKEBALL @@ -505,8 +505,8 @@ OaksLabRivalArrivesAtOaksRequestScript: call DisplayTextID callfar OaksLabPikachuMovementScript call OaksLabCalcRivalMovementScript - ld a, HS_OAKS_LAB_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_RIVAL + ld [wToggleableObjectIndex], a predef ShowObject ld a, [wNPCMovementDirections2Index] ld [wSavedNPCMovementDirections2Index], a @@ -565,11 +565,11 @@ OaksLabOakGivesPokedexScript: ldh [hTextID], a call DisplayTextID call Delay3 - ld a, HS_POKEDEX_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_POKEDEX_1 + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_POKEDEX_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_POKEDEX_2 + ld [wToggleableObjectIndex], a predef HideObject call OaksLabRivalFaceUpOakFaceDownScript ld a, TEXT_OAKSLAB_OAK_THAT_WAS_MY_DREAM @@ -588,11 +588,11 @@ OaksLabOakGivesPokedexScript: ld a, SCRIPT_VIRIDIANCITY_AFTER_POKEDEX ld [wViridianCityCurScript], a SetEvent EVENT_OAK_GOT_PARCEL - ld a, HS_LYING_OLD_MAN - ld [wMissableObjectIndex], a + ld a, TOGGLE_LYING_OLD_MAN + ld [wToggleableObjectIndex], a predef HideObject - ld a, HS_OLD_MAN_2 - ld [wMissableObjectIndex], a + ld a, TOGGLE_OLD_MAN_2 + ld [wToggleableObjectIndex], a predef ShowObject ld a, [wSavedNPCMovementDirections2Index] ld b, 0 @@ -617,14 +617,14 @@ OaksLabRivalLeavesWithPokedexScript: bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz call PlayDefaultMusic - ld a, HS_OAKS_LAB_RIVAL - ld [wMissableObjectIndex], a + ld a, TOGGLE_OAKS_LAB_RIVAL + ld [wToggleableObjectIndex], a predef HideObject SetEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE ResetEventReuseHL EVENT_2ND_ROUTE22_RIVAL_BATTLE SetEventReuseHL EVENT_ROUTE22_RIVAL_WANTS_BATTLE - ld a, HS_ROUTE_22_RIVAL_1 - ld [wMissableObjectIndex], a + ld a, TOGGLE_ROUTE_22_RIVAL_1 + ld [wToggleableObjectIndex], a predef ShowObject xor a ld [wJoyIgnore], a |
