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-rw-r--r--scripts/PokemonMansion2F.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/scripts/PokemonMansion2F.asm b/scripts/PokemonMansion2F.asm
index bc3d78e9..7da9e50f 100644
--- a/scripts/PokemonMansion2F.asm
+++ b/scripts/PokemonMansion2F.asm
@@ -10,8 +10,8 @@ PokemonMansion2F_Script:
Mansion2CheckReplaceSwitchDoorBlocks:
ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
+ bit BIT_CUR_MAP_LOADED_1, [hl]
+ res BIT_CUR_MAP_LOADED_1, [hl]
ret z
CheckEvent EVENT_MANSION_SWITCH_ON
jr nz, .switchTurnedOn
@@ -48,7 +48,7 @@ Mansion2Script_Switches::
xor a
ldh [hJoyHeld], a
ld a, TEXT_POKEMONMANSION2F_SWITCH
- ldh [hSpriteIndexOrTextID], a
+ ldh [hTextID], a
jp DisplayTextID
PokemonMansion2F_ScriptPointers:
@@ -108,7 +108,7 @@ PokemonMansion2FSwitchText:
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, wCurrentMapScriptFlags
- set 5, [hl]
+ set BIT_CUR_MAP_LOADED_1, [hl]
ld hl, .PressedText
call PrintText
ld a, SFX_GO_INSIDE