diff options
Diffstat (limited to 'scripts')
| -rw-r--r-- | scripts/FightingDojo.asm | 10 | ||||
| -rw-r--r-- | scripts/PalletTown.asm | 8 | ||||
| -rw-r--r-- | scripts/Route22.asm | 24 | ||||
| -rw-r--r-- | scripts/SafariZoneGate.asm | 18 | ||||
| -rw-r--r-- | scripts/SilphCo11F.asm | 10 | ||||
| -rw-r--r-- | scripts/SilphCo7F.asm | 8 | ||||
| -rw-r--r-- | scripts/VermilionCity.asm | 2 |
7 files changed, 40 insertions, 40 deletions
diff --git a/scripts/FightingDojo.asm b/scripts/FightingDojo.asm index 298c2fcb..d434f681 100644 --- a/scripts/FightingDojo.asm +++ b/scripts/FightingDojo.asm @@ -32,15 +32,15 @@ FightingDojoDefaultScript: ret nz xor a ldh [hJoyHeld], a - ld [wcf0d], a + ld [wSavedCoordIndex], a ld a, [wYCoord] cp 3 ret nz ld a, [wXCoord] cp 4 ret nz - ld a, $1 - ld [wcf0d], a + ld a, 1 + ld [wSavedCoordIndex], a ld a, PLAYER_DIR_RIGHT ld [wPlayerMovingDirection], a ld a, FIGHTINGDOJO_KARATE_MASTER @@ -57,8 +57,8 @@ FightingDojoKarateMasterPostBattleScript: ld a, [wIsInBattle] cp $ff jp z, FightingDojoResetScripts - ld a, [wcf0d] - and a + ld a, [wSavedCoordIndex] + and a ; nz if the player was at (4, 3), left of the Karate Master jr z, .already_facing ld a, PLAYER_DIR_RIGHT ld [wPlayerMovingDirection], a diff --git a/scripts/PalletTown.asm b/scripts/PalletTown.asm index dd898ac6..4d5bebf0 100644 --- a/scripts/PalletTown.asm +++ b/scripts/PalletTown.asm @@ -45,7 +45,7 @@ PalletTownDefaultScript: PalletTownOakHeyWaitScript: xor a - ld [wcf0d], a + ld [wOakWalkedToPlayer], a ld a, TEXT_PALLETTOWN_OAK ldh [hSpriteIndexOrTextID], a call DisplayTextID @@ -96,8 +96,8 @@ PalletTownOakNotSafeComeWithMeScript: ret nz xor a ; ld a, SPRITE_FACING_DOWN ld [wSpritePlayerStateData1FacingDirection], a - ld a, 1 - ld [wcf0d], a + ld a, TRUE + ld [wOakWalkedToPlayer], a ld a, SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ld a, TEXT_PALLETTOWN_OAK @@ -161,7 +161,7 @@ PalletTown_TextPointers: PalletTownOakText: text_asm - ld a, [wcf0d] + ld a, [wOakWalkedToPlayer] and a jr nz, .next ld a, 1 diff --git a/scripts/Route22.asm b/scripts/Route22.asm index abf6c8e4..1e575e43 100644 --- a/scripts/Route22.asm +++ b/scripts/Route22.asm @@ -38,7 +38,7 @@ Route22GetRivalTrainerNoByStarterScript: Route22MoveRivalRightScript: ld de, Route22RivalMovementData - ld a, [wcf0d] + ld a, [wSavedCoordIndex] cp $1 jr z, .skip_first_right inc de @@ -62,7 +62,7 @@ Route22DefaultScript: call ArePlayerCoordsInArray ret nc ld a, [wCoordIndex] - ld [wcf0d], a + ld [wSavedCoordIndex], a xor a ldh [hJoyHeld], a ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN @@ -107,8 +107,8 @@ Route22Rival1StartBattleScript: ld a, [wd730] bit 0, a ret nz - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, lower entry in Route22DefaultScript.Route22RivalBattleCoords jr nz, .set_rival_facing_right ld a, PLAYER_DIR_DOWN ld [wPlayerMovingDirection], a @@ -172,8 +172,8 @@ Route22Rival1AfterBattleScript: ld [wNewSoundID], a call PlaySound farcall Music_RivalAlternateStart - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, lower entry in Route22DefaultScript.Route22RivalBattleCoords jr nz, .exit_movement_2 call .RivalExit1Script jr .next_script @@ -263,8 +263,8 @@ Route22Rival2StartBattleScript: ret nz ld a, ROUTE22_RIVAL2 ldh [hSpriteIndex], a - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, lower entry in Route22DefaultScript.Route22RivalBattleCoords jr nz, .set_player_direction_left ld a, PLAYER_DIR_DOWN ld [wPlayerMovingDirection], a @@ -307,8 +307,8 @@ Route22Rival2AfterBattleScript: jp z, Route22SetDefaultScript ld a, ROUTE22_RIVAL2 ldh [hSpriteIndex], a - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, lower entry in Route22DefaultScript.Route22RivalBattleCoords jr nz, .set_player_direction_left ld a, PLAYER_DIR_DOWN ld [wPlayerMovingDirection], a @@ -331,8 +331,8 @@ Route22Rival2AfterBattleScript: ld [wNewSoundID], a call PlaySound farcall Music_RivalAlternateStartAndTempo - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, lower entry in Route22DefaultScript.Route22RivalBattleCoords jr nz, .exit_movement_2 call .RivalExit1Script jr .next_script diff --git a/scripts/SafariZoneGate.asm b/scripts/SafariZoneGate.asm index a0f9c1f4..14a8a79b 100644 --- a/scripts/SafariZoneGate.asm +++ b/scripts/SafariZoneGate.asm @@ -29,14 +29,14 @@ SafariZoneGateDefaultScript: ld a, SPRITE_FACING_RIGHT ld [wSpritePlayerStateData1FacingDirection], a ld a, [wCoordIndex] - cp $1 + cp 1 ; index of second, lower entry in .PlayerNextToSafariZoneWorker1CoordsArray jr z, .player_not_next_to_worker ld a, SCRIPT_SAFARIZONEGATE_WOULD_YOU_LIKE_TO_JOIN ld [wSafariZoneGateCurScript], a ret .player_not_next_to_worker ld a, D_RIGHT - ld c, $1 + ld c, 1 call SafariZoneEntranceAutoWalk ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a @@ -88,7 +88,7 @@ SafariZoneGateLeavingSafariScript: xor a ld [wNumSafariBalls], a ld a, D_DOWN - ld c, $3 + ld c, 3 call SafariZoneEntranceAutoWalk ld a, SCRIPT_SAFARIZONEGATE_PLAYER_MOVING_DOWN ld [wSafariZoneGateCurScript], a @@ -113,7 +113,7 @@ SafariZoneGateSetScriptAfterMoveScript: call SafariZoneGateReturnSimulatedJoypadStateScript ret nz call Delay3 - ld a, [wcf0d] + ld a, [wNextSafariZoneGateScript] ld [wSafariZoneGateCurScript], a ret @@ -236,11 +236,11 @@ SafariZoneGateSafariZoneWorker1LeavingEarlyText: xor a ld [wSpritePlayerStateData1FacingDirection], a ld a, D_DOWN - ld c, $3 + ld c, 3 call SafariZoneEntranceAutoWalk ResetEvents EVENT_SAFARI_GAME_OVER, EVENT_IN_SAFARI_ZONE - ld a, $0 - ld [wcf0d], a + ld a, SCRIPT_SAFARIZONEGATE_DEFAULT + ld [wNextSafariZoneGateScript], a jr .set_current_script .not_ready_to_leave ld hl, .GoodLuckText @@ -248,10 +248,10 @@ SafariZoneGateSafariZoneWorker1LeavingEarlyText: ld a, SPRITE_FACING_UP ld [wSpritePlayerStateData1FacingDirection], a ld a, D_UP - ld c, $1 + ld c, 1 call SafariZoneEntranceAutoWalk ld a, SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI - ld [wcf0d], a + ld [wNextSafariZoneGateScript], a .set_current_script ld a, SCRIPT_SAFARIZONEGATE_SET_SCRIPT_AFTER_MOVE ld [wSafariZoneGateCurScript], a diff --git a/scripts/SilphCo11F.asm b/scripts/SilphCo11F.asm index 1a2978a8..778283c5 100644 --- a/scripts/SilphCo11F.asm +++ b/scripts/SilphCo11F.asm @@ -170,7 +170,7 @@ SilphCo11FDefaultScript: call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers ld a, [wCoordIndex] - ld [wcf0d], a + ld [wSavedCoordIndex], a xor a ldh [hJoyHeld], a ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN @@ -209,8 +209,8 @@ SilphCo11FGiovanniAfterBattleScript: ld a, [wIsInBattle] cp $ff jp z, SilphCo11FResetCurScript - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, upper-right entry in SilphCo11FDefaultScript.PlayerCoordsArray jr z, .face_player_up ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT @@ -242,8 +242,8 @@ SilphCo11FGiovanniBattleFacingScript: ld a, SILPHCO11F_GIOVANNI ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, upper-right entry in SilphCo11FDefaultScript.PlayerCoordsArray jr z, .face_player_up ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT diff --git a/scripts/SilphCo7F.asm b/scripts/SilphCo7F.asm index c6afd27a..bfa78847 100644 --- a/scripts/SilphCo7F.asm +++ b/scripts/SilphCo7F.asm @@ -145,8 +145,8 @@ SilphCo7FDefaultScript: call SetSpriteMovementBytesToFF ld de, .RivalMovementUp ld a, [wCoordIndex] - ld [wcf0d], a - cp $1 + ld [wSavedCoordIndex], a + cp 1 ; index of second, lower entry in .RivalEncounterCoordinates jr z, .full_rival_movement inc de .full_rival_movement @@ -225,8 +225,8 @@ SilphCo7FRivalAfterBattleScript: call PlaySound farcall Music_RivalAlternateStart ld de, .RivalWalkAroundPlayerMovement - ld a, [wcf0d] - cp $1 + ld a, [wSavedCoordIndex] + cp 1 ; index of second, lower entry in SilphCo7FDefaultScript.RivalEncounterCoordinates jr nz, .walk_around_player ld de, .RivalExitRightMovement .walk_around_player diff --git a/scripts/VermilionCity.asm b/scripts/VermilionCity.asm index 4c8a0b18..9d800233 100644 --- a/scripts/VermilionCity.asm +++ b/scripts/VermilionCity.asm @@ -47,7 +47,7 @@ VermilionCityDefaultScript: ret nc xor a ldh [hJoyHeld], a - ld [wcf0d], a + ld [wSavedCoordIndex], a ; unnecessary ld a, TEXT_VERMILIONCITY_SAILOR1 ldh [hSpriteIndexOrTextID], a call DisplayTextID |
