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* Remove GSC-only Stadium data handling from make_patch.cRangi422025-03-11
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* Support `<` and `>` prefixes for high and low bytes in VC patch templates (#502)Rangi2025-03-08
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* Correct `vc_patch` length (#499)Narishma-gb2025-03-08
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* Use constants for trade text indexes (#501)Rangi2025-03-08
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* Use "command -v" instead of "which"mid-kid2025-03-07
| | | | | | The "which" command has been deprecated in debianutils, and while other distributions still ship it, "command -v" is in POSIX and implemented without external packages.
* Fix termux instructions to not use "sudo"mid-kid2025-03-07
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* Avoid using `EQUS` when `EQU` or `MACRO` will do (#496)Rangi2025-02-27
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* Fix hardcoded address in Blue VC patchRangi422025-02-04
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* Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2025-01-30
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* Consistently refer to CGB, not GBC (#491)SatoMew2025-01-30
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* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-28
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* Miscellaneous cleanup (#488)Rangi2025-01-28
| | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
* Comment on size of unionRangi422025-01-28
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* Correct wTileMapBackup declared space (#487)Engezerstorung2025-01-28
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* Use `EFFECT_1E`Rangi422024-12-27
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* Use exported constants for VC patch (#483)vulcandth2024-12-27
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* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-27
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* Use RGBDS 0.9.0 (#482)Rangi2024-12-25
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* Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi422024-12-21
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* Let CheckEitherEventSet reuse A like CheckBothEventsSetRangi422024-12-16
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* Remove redundant parenthesesRangi422024-12-16
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* Use "gray", not "grey"Rangi422024-12-16
| | | | This matches the in-game text, e.g. Pewter is "A Stone Gray City"
* Assert the relations between some move effect constants (#478)Sylvie2024-11-24
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* GitHub Actions needs libpng-dev installed for rgbdsRangi422024-10-16
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* Renamed pokemon-asm-tools to gb-asm-toolsRangi422024-10-09
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* Tools depend on common.h by defaultRangi422024-10-07
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* Remove independent tools and link to pokemon-asm-toolsRangi422024-10-07
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* Comment wave5 garbage data (#474)Sylvie2024-10-07
| | | Also mention songs that use which wave5 data
* Rewrite `transpose_tiles` to be in-place (#475)Sylvie2024-10-07
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* Consistently format WRAM values (#476)Sylvie2024-10-07
| | | | | * Use `db` instead of `ds 1` * Use a `UNION` for overlapping `db`/`dw`
* `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne2024-10-07
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* `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne2024-09-29
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* Implement .pic to .2bpp decompression (#470)Sylvie2024-09-26
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* This byte is written to, but not used (#471)Vortyne2024-09-25
| | | | | | | | | it's written to in init_player_data.asm ``` ld hl, wObtainedBadges ld [hli], a ld [hl], a ```
* Use `const_skip`Rangi422024-09-24
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* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-24
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* Identify hardware register bits (#469)Sylvie2024-09-24
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* Identify more bit flags (#465)Sylvie2024-09-24
| | | | | * Identify more bit flags * Space
* Fix comment: Road -> Roar (#466)Vortyne2024-09-24
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* Identify more flag bits (#464)Sylvie2024-09-23
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* Remove the Discord webhook and tools/unnamed.pyRangi422024-09-18
| | | | Everything is named, unnamed.py reports 100.00% complete
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
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* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
| | | Also identify `wPPUpCountAndMaxPP`
* Use correct label in get_trainer_name.asm (#461)Vortyne2024-09-09
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* Use long option flags for rgbgfx, same as tools/gfxRangi422024-08-28
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* Fix comment about auto text box drawing (#458)Vortyne2024-08-04
| | | Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7
* Use bankless symbols for VC constantsRangi422024-08-04
| | | | | This is valid according to the .sym file spec: <https://rgbds.gbdev.io/sym/>
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
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* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
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