| Commit message (Collapse) | Author | Age |
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Sync home and macro code with pokeyellow
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Add Cerulean Cave maps from Pokémon Green
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filenames
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Clarify comment in constants/pokemon_constants.asm
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Give a better label to ghost Marowak's constant
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fix ExecuteCurMapScriptInTable's comment
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$ tools/pic.py decompress x.pic # creates x.2bpp
$ tools/gfx.py png x.2bpp # creates x.png
$ tools/gfx.py 2bpp x.png # creates x.2bpp
$ tools/pic.py compress x.2bpp # creates x.pic
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further packet(s). Unused bytes at the end of the last packet should be set to zero."
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like the starters)
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Separate splash screen, intro, and credits (like pokegold/pokecrystal)
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Simplify map event definitions
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Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
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