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* insert asm for CeladonMansion1Text1Bryan Bishop2012-01-111-2/+3
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* Merge.Bryan Bishop2012-01-111-0/+3
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| * add end address to gbz80disasm output in a commentBryan Bishop2012-01-111-0/+3
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* | Merge.IIMarckus2012-01-102-109/+265
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| * Predef 54, used for in‐game trades.IIMarckus2012-01-101-3/+159
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| * Use item names in object data.IIMarckus2012-01-102-106/+106
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* | lowercase two-byte ops that don't have paramsBryan Bishop2012-01-101-1/+1
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* | fix gbz80disasm for multi-byte opcode incrementationBryan Bishop2012-01-101-2/+2
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* | gbz80disasm stops at all unconditional jumps unless there's a missing labelBryan Bishop2012-01-101-6/+7
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* | Merge.Bryan Bishop2012-01-102-356/+358
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| * Use constants in trainer object data.IIMarckus2012-01-101-346/+346
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| * $CD3D seems to be used only for trades, so document it as such.IIMarckus2012-01-102-10/+12
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* | romviz - make an image to show progressBryan Bishop2012-01-101-0/+55
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* | asm for SSAnne10Text8Bryan Bishop2012-01-101-1/+5
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* added text_pretty_printer_at to analyze_textsBryan Bishop2012-01-103-9/+92
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* clean up Lab2Text2 asmBryan Bishop2012-01-101-4/+7
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* RockTunnel1 texts and update gbz80disasm to not handle $8Bryan Bishop2012-01-102-25/+40
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* asm for SSAnne8Text8Bryan Bishop2012-01-101-1/+5
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* texts for VermilionHouse1 and asmBryan Bishop2012-01-101-1/+20
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* asm for PewterHouse1Text1Bryan Bishop2012-01-101-2/+5
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* insert $8 asm for CeladonCityText7 after TX_FARBryan Bishop2012-01-101-2/+4
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* insert $8 asm for VermilionCityText5 after TX_FARBryan Bishop2012-01-101-1/+8
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* update analyze_texts to find missing $08sBryan Bishop2012-01-101-0/+19
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* pick some reasonable defaults for gbz80disasm op codesBryan Bishop2012-01-101-10/+18
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* prefer "jp hl" over "ld pc, hl" for $E9Bryan Bishop2012-01-101-1/+1
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* add GetMachineName address to gbz80disasmBryan Bishop2012-01-101-0/+1
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* remove excess newlinesBryan Bishop2012-01-101-353/+0
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* call $00b5 -> call CopyDataBryan Bishop2012-01-102-2/+3
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* remove empty INCBINs from pokered.asmBryan Bishop2012-01-101-132/+0
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* replace call $3e6d -> call PredefBryan Bishop2012-01-102-37/+39
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* Merge.Bryan Bishop2012-01-103-10/+64
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| * call $2f9e -> call GetMonNameBryan Bishop2012-01-102-2/+29
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| * fix gbz80disasm line repetition bugBryan Bishop2012-01-102-6/+5
| | | | | | | | | | | | | | Certain two-byte op codes would be printed twice. hg-commit-id: 8c7650a614b7
| * implement two-byte op codes in gbz80disasmBryan Bishop2012-01-101-4/+32
| | | | | | | | | | | | | | | | | | | | | | | | Previously, two-byte commands in gbz80disasm would not read or allow parameters. This update fixes gbz80disasm to read both the "x" and "?" parameters. x = one-byte parameter ? = two-byte parameter hg-commit-id: 1494e8a88115
* | Fix typo: Lavendar → Lavender.IIMarckus2012-01-101-1/+1
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* | Fix typo: Lavendar → Lavender.IIMarckus2012-01-102-34/+34
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* call $31cc -> call LoadTrainerHeaderBryan Bishop2012-01-101-289/+365
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* fix gbz80disasm pretty printer for non-08 scriptsBryan Bishop2012-01-102-2/+5
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* add has_outstanding_labels to gbz80disasmBryan Bishop2012-01-101-8/+23
| | | | | | | | | This checks for whether or not there are relative jumps that have not been accounted for. When it finds that a label on a relative jump is outstanding, it will continue past any byte or command that would usually end the script. hg-commit-id: 20fba34f0ae2
* replace call pointers with labels in gbz80disasmBryan Bishop2012-01-101-9/+24
| | | | | | | | | | Also, this changes how output_bank_opcodes works. Instead of calling lower() on the entire output, each opcode and each line is individually lowercased. As a result, the calls end up with correctly-capitalized labels. hg-commit-id: bdde4aa404da
* call $3dd7 -> call Delay3Bryan Bishop2012-01-101-2/+2
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* call $35d6 -> call BankswitchBryan Bishop2012-01-101-16/+16
| | | | | | | Thanks sawakita. hg-commit-id: 3f365e56f6e6
* call $3927 -> call AddPokemonToPartyBryan Bishop2012-01-103-6/+20
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* remove trailing whitespaceBryan Bishop2012-01-101-2511/+2511
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* call $3e48 -> call GivePokemonBryan Bishop2012-01-101-6/+18
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* fix extra whitespace from gbz80disasmBryan Bishop2012-01-101-3/+3
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* insert_asm in insert_texts for function asmBryan Bishop2012-01-103-6/+40
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* call $3c49 -> call PrintTextBryan Bishop2012-01-102-286/+286
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* remove debug output from gbz80disasmBryan Bishop2012-01-101-2/+1
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* fix gbz80disasm to optionally load a module in analyze_textsBryan Bishop2012-01-102-3/+5
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