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* Fix typo in nameYamaArashi2015-02-07
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* serial/trade/miscYamaArashi2015-02-07
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* add constants for volatile statuses and more battle labels/commentary/constantsxCrystal2015-02-04
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* More battle commentary/labels/constans and fix some spacing issuesxCrystal2015-02-04
| | | | | Conflicts: engine/battle/core.asm
* Merge branch 'master' of /tmp/a/pokeredIIMarckus2015-02-04
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| * Use money macro for TrainerPicAndMoneyPointers.Marcus Huderle2015-02-04
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| * Added bcd macros with coins and money aliases.Marcus Huderle2015-02-04
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| * Clean up prizes data.Marcus Huderle2015-01-24
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| * Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle2015-01-24
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* | More battle sfx idsU-Daniel-PC\Daniel2015-01-27
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* | Fix some sfx idsU-Daniel-PC\Daniel2015-01-27
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* | Don't ignore .map filesU-Daniel-PC\Daniel2015-01-24
| | | | | | | | it makes it confusing to edit/move the tilemaps in gfx/
* | Update INSTALL.mdU-Daniel-PC\Daniel2015-01-24
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* Merge pull request #66 from stag019/masterDaniel Harding2015-01-23
|\ | | | | Some Makefile stuff
| * make compare depends on red and blue being built.stag0192015-01-18
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| * Remove symfiles on clean.stag0192015-01-18
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| * No longer need to make a mapfile with the newest RGBDS source. This RGBDS ↵stag0192015-01-18
| | | | | | | | doesn't have a release yet.
* | Clean up white space, fix label typoU-Daniel-PC\Daniel2015-01-22
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* | Merge pull request #67 from xCrystal/masterDaniel Harding2015-01-22
|\ \ | |/ |/| Lots of commentary in engine/battle/core.asm
| * fix duplicate labelsxCrystal2015-01-21
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| * some constants in stat up/down effectsxCrystal2015-01-20
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| * rename some labelsxCrystal2015-01-20
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| * add commentary to move effectsxCrystal2015-01-20
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| * add commentaryxCrystal2015-01-04
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* | Fix PNG files to have bit depth match the bit depth used in the game.stag0192015-01-07
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* Clean up type names.yenatch2014-12-10
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* Update IRC links.IIMarckus2014-11-15
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* Better OS X install instructions.yenatch2014-11-06
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* Less verbose reference to pypng.yenatch2014-11-06
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* Link to a charmap-compatible rgbds.yenatch2014-11-06
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* Remove prequeue and preprocessor (now unused).IIMarckus2014-11-05
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* Added charmaps.stag0192014-11-04
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* Stop preprocessing files.stag0192014-11-04
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* Uncomment useful macros.stag0192014-11-04
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* Fix unclosed quotes.stag0192014-11-04
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* Labels for Fuji in Pokémon Tower.IIMarckus2014-10-26
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* Add more text changes from Yellow.IIMarckus2014-10-24
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* Fix typo introduced in last commit.IIMarckus2014-10-22
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* Add Yellow’s slot machine graphics.IIMarckus2014-10-21
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* Merge branch 'master' of https://github.com/dannye/pokeredIIMarckus2014-10-20
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| * A few static hide/show idsU-Daniel-PC\Daniel2014-09-26
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| * Enumerate hide/show constantsU-Daniel-PC\Daniel2014-09-26
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| * Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-25
| | | | | | | | | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
* | Improve labels for Yellow Safari Zone entrance.IIMarckus2014-10-18
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* | Add parts of the Safari Zone entrance script from Yellow.IIMarckus2014-10-17
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* | Add some Yellow text from the Safari Zone entrance.IIMarckus2014-10-17
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* | Add a shifted person object on Route 19 in Yellow.IIMarckus2014-10-17
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* | Replace hardcoded pointer with label.IIMarckus2014-10-17
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* | Fix a few more bugs in the beach house.IIMarckus2014-10-17
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* | Modularize the beach house.IIMarckus2014-10-17
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