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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
add two opcodes after CeladonMansion1Texts
Bryan Bishop
2012-01-12
1
-1
/
+4
*
extract some text scripts near SeafoamIslands5Texts
Bryan Bishop
2012-01-12
1
-3
/
+11
*
more texts in RocketHideout4Texts
Bryan Bishop
2012-01-12
1
-3
/
+6
*
update gbz80disasm for TextScriptEnd
Bryan Bishop
2012-01-12
2
-9
/
+2
*
Merge in sawakita's $24d7 work.
Bryan Bishop
2012-01-12
1
-3
/
+10
|
\
|
*
Minor improving.
Sawakita
2012-01-12
1
-2
/
+3
|
*
Add routine that ends text-scripts ($24D7).
Sawakita
2012-01-12
1
-1
/
+7
*
|
BillsHouseText4 is just $fd
Bryan Bishop
2012-01-12
1
-7
/
+7
*
|
fill out Route7GateTexts
Bryan Bishop
2012-01-12
1
-3
/
+3
*
|
more for Route6GateTexts
Bryan Bishop
2012-01-12
1
-3
/
+3
*
|
map out texts for Route5GateTexts
Bryan Bishop
2012-01-12
1
-4
/
+8
*
|
clean up trailing whitespace in gbz80disasm
Bryan Bishop
2012-01-12
2
-526
/
+526
*
|
+16 texts for OaksLabTexts
Bryan Bishop
2012-01-12
1
-3
/
+99
*
|
label for CinnabarIslandText8
Bryan Bishop
2012-01-12
1
-2
/
+3
*
|
more labels for PewterCityTexts
Bryan Bishop
2012-01-12
1
-5
/
+9
*
|
labels for ViridianCityText14 and ViridianCityText15
Bryan Bishop
2012-01-12
1
-5
/
+10
*
|
insert $8 asm for Route11GateUpstairsText2
Bryan Bishop
2012-01-12
1
-1
/
+32
*
|
stop disassembling when unconditional relative jumps go back
Bryan Bishop
2012-01-12
1
-1
/
+1
*
|
insert $8 asm for CeruleanHouse3Text1
Bryan Bishop
2012-01-12
1
-1
/
+47
*
|
insert text script for CeruleanPokecenterText4
Bryan Bishop
2012-01-12
1
-1
/
+4
*
|
update name; reds house f1 -> reds house 1f in extract_maps
Bryan Bishop
2012-01-12
1
-2
/
+2
*
|
insert $8 asm for Route11GateUpstairsText4
Bryan Bishop
2012-01-12
1
-1
/
+9
*
|
insert $8 asm for PewterPokecenterText3
Bryan Bishop
2012-01-12
1
-1
/
+49
*
|
insert $8 asm for Lab4Text1
Bryan Bishop
2012-01-12
1
-1
/
+47
*
|
insert $8 asm for NameRaterText1
Bryan Bishop
2012-01-12
2
-3
/
+47
*
|
update gbz80disasm based on sawakita's changes
Bryan Bishop
2012-01-12
2
-8
/
+16
*
|
improve newlines around INCBINs
Bryan Bishop
2012-01-12
1
-1
/
+255
*
|
minor formatting and some hidden $17s
Bryan Bishop
2012-01-12
1
-5
/
+6
*
|
minor formatting
Bryan Bishop
2012-01-12
1
-0
/
+22
*
|
insert texts pointer labels
Bryan Bishop
2012-01-12
2
-146
/
+884
*
|
switch ash and gary to red and blue in extract_maps.py
Bryan Bishop
2012-01-11
1
-3
/
+3
*
|
texts for marts and pokecenters
Bryan Bishop
2012-01-11
1
-8
/
+35
*
|
text labels for MartInventories on various marts
Bryan Bishop
2012-01-11
1
-10
/
+45
*
|
more automation to assist in text insertion
Bryan Bishop
2012-01-11
2
-68
/
+114
|
/
*
a simple tool to insert missing $17s from analyze_texts
Bryan Bishop
2012-01-11
1
-4
/
+20
*
add in more $17s
Bryan Bishop
2012-01-11
1
-5
/
+11
*
switch CeladonHouse2 -> CeladonHouse
Bryan Bishop
2012-01-11
1
-18
/
+34
*
insert more missing TX_FARs
Bryan Bishop
2012-01-11
1
-24
/
+150
*
some TX_FARs for the cerulean pokecenter
Bryan Bishop
2012-01-11
1
-11
/
+15
*
text script for Route7Text1
Bryan Bishop
2012-01-11
1
-2
/
+7
*
add CeruleanCityText11 for 0x19707
Bryan Bishop
2012-01-11
1
-0
/
+1
*
insert $8 asm for CinnabarGymText1
Bryan Bishop
2012-01-11
1
-1
/
+26
*
insert $8 asm for Route16GateUpstairsText3
Bryan Bishop
2012-01-11
1
-1
/
+7
*
insert $8 asm for Route16GateUpstairsText4
Bryan Bishop
2012-01-11
1
-1
/
+7
*
insert $8 asm for Route18GateHeaderText2
Bryan Bishop
2012-01-11
1
-1
/
+6
*
insert $8 asm for Route18GateHeaderText3
Bryan Bishop
2012-01-11
1
-1
/
+7
*
insert $8 asm for Route22GateText1
Bryan Bishop
2012-01-11
1
-1
/
+20
*
insert $8 asm for Route12GateUpstairsText3
Bryan Bishop
2012-01-11
1
-23
/
+11
*
more labels to $24f4
Bryan Bishop
2012-01-11
1
-2
/
+3
*
insert $8 asm for SilphCo7Text2
Bryan Bishop
2012-01-11
1
-1
/
+16
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