| Mode | Name | Size | |
|---|---|---|---|
| -rw-r--r-- | .hgignore | 249 | logstatsplainblame |
| -rw-r--r-- | Makefile | 508 | logstatsplainblame |
| -rw-r--r-- | README | 458 | logstatsplainblame |
| -rw-r--r-- | constants.asm | 28452 | logstatsplainblame |
| d--------- | extras | 584 | logstatsplain |
| d--------- | gfx | 39 | logstatsplain |
| d--------- | maps | 9721 | logstatsplain |
| d--------- | pic | 229 | logstatsplain |
| -rw-r--r-- | pokered.asm | 737600 | logstatsplainblame |
| d--------- | text | 216 | logstatsplain |
| -rw-r--r-- | textpre.awk | 5794 | logstatsplainblame |
This is a disassembly of Pokémon Red. It uses the following ROM as a base: Pokemon Red (UE) [S][!].gb (MD5: 3d45c1ee9abd5738df46d2bdda8b57dc) To assemble, first install RGBDS and put it in your path. The version of RGBDS needed is rgbds-linux: https://github.com/bentley/rgbds/ git://github.com/bentley/rgbds.git Then copy the Pokémon ROM to this directory as "baserom.gbc". Then run "make" in your shell. This will output a file named "pokered.gbc".
