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* Adding graphical differences between Red/Blue.stag0192012-01-145-4/+44
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* fix pokeblue.gbc make targetBryan Bishop2012-01-142-3/+3
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* Another attempt at splitting Red/Blue versions.stag0192012-01-1414-41471/+41496
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* Merge.Bryan Bishop2012-01-1428-1483/+9200
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| * add labels and block file to Mansion1Bryan Bishop2012-01-141-3/+45
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| * fixed up texts for ViridianPokecenterBryan Bishop2012-01-141-7/+10
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| * use the BillsHouseBlocks fileBryan Bishop2012-01-141-5/+10
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| * common labels for house blocksBryan Bishop2012-01-141-11/+21
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| * ViridianHouseBlocks and PewterHouse1Blocks are the sameBryan Bishop2012-01-141-2/+3
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| * gfx/redgreenversion.1bpp in bank $1ABryan Bishop2012-01-142-1/+1
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| * tileset files in gfx/tilesets/Bryan Bishop2012-01-1421-19/+59
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| * romvisualizer - make gif animation of progressBryan Bishop2012-01-131-0/+26
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| * Fixed up Wild Pokemon Data and added data for all versionsstag0192012-01-132-99/+2788
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| * Merge after Lorelei typo fix.IIMarckus2012-01-131-432/+434
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| | * insert object labels into map headersBryan Bishop2012-01-131-215/+216
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| | * even more map header labelsBryan Bishop2012-01-131-92/+94
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| | * more map header labelsBryan Bishop2012-01-131-46/+46
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| | * fill out map headers with labelsBryan Bishop2012-01-131-75/+78
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| | * get rid of more empty incbinsBryan Bishop2012-01-131-4/+0
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| * | Fix typo: Loreli → Lorelei.IIMarckus2012-01-132-12/+12
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| * some map subscript pointer listsBryan Bishop2012-01-132-28/+128
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| * asm for PewterCityScriptBryan Bishop2012-01-131-1/+8
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| * insert_texts now inserts map script pointer listsBryan Bishop2012-01-131-32/+72
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| * generous newlines around INCBINsBryan Bishop2012-01-131-0/+195
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| * remove extra newlinesBryan Bishop2012-01-131-9/+0
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| * remove empty INCBINsBryan Bishop2012-01-131-92/+27
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| * insert main scripts and subscriptsBryan Bishop2012-01-131-213/+3106
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| * code to insert main scripts and subscriptsBryan Bishop2012-01-132-12/+85
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| * update insert_texts: $0000 to $3fff don't need banksBryan Bishop2012-01-131-3/+10
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| * a very slow tool to find script pointers for each mapBryan Bishop2012-01-132-21/+58
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| * insert more "unreferenced" text labelsBryan Bishop2012-01-121-36/+92
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| * even more "unreferenced" textsBryan Bishop2012-01-121-15/+70
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| * add more "unreferenced" textsBryan Bishop2012-01-121-9/+30
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| * insert Route18GateText2 into Route18GateTextsBryan Bishop2012-01-121-4/+5
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| * add Route16GateMapText3 to Route16GateMapTextsBryan Bishop2012-01-121-4/+5
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| * one more text in CeladonGameCorner (CeladonGameCornerText13)Bryan Bishop2012-01-121-4/+5
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| * some more texts for CeladonGymTextsBryan Bishop2012-01-121-3/+15
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| * add two opcodes after CeladonMansion1TextsBryan Bishop2012-01-121-1/+4
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| * extract some text scripts near SeafoamIslands5TextsBryan Bishop2012-01-121-3/+11
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| * more texts in RocketHideout4TextsBryan Bishop2012-01-121-3/+6
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| * update gbz80disasm for TextScriptEndBryan Bishop2012-01-122-9/+2
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| * Merge in sawakita's $24d7 work.Bryan Bishop2012-01-121-3/+10
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| * | BillsHouseText4 is just $fdBryan Bishop2012-01-121-7/+7
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| * | fill out Route7GateTextsBryan Bishop2012-01-121-3/+3
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| * | more for Route6GateTextsBryan Bishop2012-01-121-3/+3
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| * | map out texts for Route5GateTextsBryan Bishop2012-01-121-4/+8
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| * | clean up trailing whitespace in gbz80disasmBryan Bishop2012-01-122-526/+526
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| * | +16 texts for OaksLabTextsBryan Bishop2012-01-121-3/+99
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| * | label for CinnabarIslandText8Bryan Bishop2012-01-121-2/+3
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| * | more labels for PewterCityTextsBryan Bishop2012-01-121-5/+9
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