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* Use money macro for TrainerPicAndMoneyPointers.Marcus Huderle2015-02-041-47/+47
* Added bcd macros with coins and money aliases.Marcus Huderle2015-02-043-111/+125
* Clean up prizes data.Marcus Huderle2015-01-242-12/+15
* Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle2015-01-243-12/+37
* Merge pull request #66 from stag019/masterDaniel Harding2015-01-231-4/+4
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| * make compare depends on red and blue being built.stag0192015-01-181-1/+1
| * Remove symfiles on clean.stag0192015-01-181-1/+1
| * No longer need to make a mapfile with the newest RGBDS source. This RGBDS doe...stag0192015-01-181-2/+2
* | Clean up white space, fix label typoU-Daniel-PC\Daniel2015-01-2217-74/+74
* | Merge pull request #67 from xCrystal/masterDaniel Harding2015-01-221-360/+414
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| * fix duplicate labelsxCrystal2015-01-211-10/+10
| * some constants in stat up/down effectsxCrystal2015-01-201-5/+5
| * rename some labelsxCrystal2015-01-201-207/+208
| * add commentary to move effectsxCrystal2015-01-201-93/+106
| * add commentaryxCrystal2015-01-041-95/+135
* | Fix PNG files to have bit depth match the bit depth used in the game.stag0192015-01-0714-0/+0
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* Clean up type names.yenatch2014-12-102-61/+48
* Update IRC links.IIMarckus2014-11-151-3/+2
* Better OS X install instructions.yenatch2014-11-061-2/+5
* Less verbose reference to pypng.yenatch2014-11-061-1/+1
* Link to a charmap-compatible rgbds.yenatch2014-11-061-3/+1
* Remove prequeue and preprocessor (now unused).IIMarckus2014-11-053-328/+0
* Added charmaps.stag0192014-11-044-0/+255
* Stop preprocessing files.stag0192014-11-042-15/+4
* Uncomment useful macros.stag0192014-11-041-9/+9
* Fix unclosed quotes.stag0192014-11-042-2/+2
* Labels for Fuji in Pokémon Tower.IIMarckus2014-10-263-8/+15
* Add more text changes from Yellow.IIMarckus2014-10-2418-3/+327
* Fix typo introduced in last commit.IIMarckus2014-10-221-1/+1
* Add Yellow’s slot machine graphics.IIMarckus2014-10-214-0/+6
* Merge branch 'master' of https://github.com/dannye/pokeredIIMarckus2014-10-2036-102/+386
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| * A few static hide/show idsU-Daniel-PC\Daniel2014-09-261-1/+7
| * Enumerate hide/show constantsU-Daniel-PC\Daniel2014-09-262-229/+231
| * Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-2536-101/+377
* | Improve labels for Yellow Safari Zone entrance.IIMarckus2014-10-181-10/+9
* | Add parts of the Safari Zone entrance script from Yellow.IIMarckus2014-10-174-105/+410
* | Add some Yellow text from the Safari Zone entrance.IIMarckus2014-10-171-0/+1
* | Add a shifted person object on Route 19 in Yellow.IIMarckus2014-10-171-0/+4
* | Replace hardcoded pointer with label.IIMarckus2014-10-171-1/+1
* | Fix a few more bugs in the beach house.IIMarckus2014-10-174-9/+10
* | Modularize the beach house.IIMarckus2014-10-1712-14/+27
* | Add the beach house tileset.IIMarckus2014-10-176-0/+17
* | More idioms.IIMarckus2014-10-171-7/+7
* | More idioms.IIMarckus2014-10-173-3/+5
* | Fix Route 19 for Yellow.IIMarckus2014-10-173-4/+18
* | Add more from the beach house.IIMarckus2014-10-179-19/+255
* | Kill version.asm.IIMarckus2014-10-1793-671/+603
* | Minor comment/label improvements in Cinnabar Lab.IIMarckus2014-10-162-7/+11
* | Better document the “can encounter Pokémon outside grass” code.IIMarckus2014-10-101-21/+26
* | Fix typo in previous.IIMarckus2014-10-101-1/+1