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* Fix typo in addressPanda Habert2017-03-16
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* Merge pull request #144 from AntonioND/an/fix-floatingSanqui2017-03-15
|\ | | | | Fix floating sections
| * Fix floating sectionsAntonioND2017-03-14
|/ | | | | | | This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
* Fix typosdannye2017-01-20
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* fix incorrect commentYamaArashi2017-01-16
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* use actual predef labelYamaArashi2017-01-07
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* use text constants in poison.asmYamaArashi2016-12-31
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* split code out of main.asmYamaArashi2016-12-31
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* use hardware constants in pic.asmYamaArashi2016-11-02
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* use more HRAM constantsYamaArashi2016-10-29
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* correct mistaken commentsYamaArashi2016-10-29
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* link battle action constantsYamaArashi2016-10-29
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* correct comments about teleport effectYamaArashi2016-10-16
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* split bank 1 into filesYamaArashi2016-09-17
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* pull some bank 1 code out of main.asmYamaArashi2016-09-17
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* name text destination pointer variableYamaArashi2016-09-11
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* Continuing the source-level documentation of roughly where trainers can be foundSummate2016-09-04
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* Split macros.asmdannye2016-07-31
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* Replace unnecessary tabs with spacesdannye2016-07-27
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* Redo audio header macrodannye2016-07-27
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* Add warnings about music/sfx macro usagedannye2016-07-27
| | | | | These are not game limitations, just restrictions for the macros to behave properly
* Macros to automate music and sound effect headersdannye2016-07-27
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* Fix music channel numberingdannye2016-07-27
| | | | same as previous, but for songs instead of sound effects
* Fix sound effect channel numberingdannye2016-07-27
| | | | | mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
* Clean up redundant labelsdannye2016-07-20
| | | | fix trainer header numbering
* A few missed hardcoded decimal pointsdannye2016-07-18
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* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-18
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| * Use pattern variables in the makefile.yenatch2016-07-01
| | | | | | | | This means dependency scanning only happens as required.
| * Merge pull request #135 from YamaArashi/masterYamaArashi2016-06-12
| |\ | | | | | | sync tileset WRAM labels
| | * sync homeYamaArashi2016-06-12
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| | * sync textYamaArashi2016-06-12
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| | * sync tileset WRAM labelsYamaArashi2016-06-12
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| * Merge pull request #134 from YamaArashi/masterYamaArashi2016-06-12
| |\ | | | | | | sync engine code with pokeyellow
| | * more syncing with pokeyellowYamaArashi2016-06-12
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| | * sync engine code with pokeyellowYamaArashi2016-06-12
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* / Clean up text commandsdannye2016-07-18
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* Remove the last address commentsdannye2016-06-12
| | | | | except for wram.asm and sram.asm also delete unused yellow file
* Remove some leftover address commentsdannye2016-06-12
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* Merge pull request #133 from YamaArashi/masterYamaArashi2016-06-11
|\ | | | | Remove address comments
| * remove address commentsYamaArashi2016-06-11
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| * crlf to lfYamaArashi2016-06-11
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* Implement handy text macros from yellowpikalaxalt2016-06-09
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* Try again to bump extraspikalaxalt2016-06-09
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* Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-06-09
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| * Rebump extras.yenatch2016-06-09
| | | | | | | | af6fa345d689844429d20df9a18f6ae298733140 didn't take. I don't know why.
| * Sync somewhat with pokeyellow.IIMarckus2016-06-08
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| * Remove the Beach House option.IIMarckus2016-06-07
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* | TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt2016-05-30
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* dbw door tilespikalaxalt2016-05-22
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* Finish reversion of .gb file extensionspikalaxalt2016-05-13
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