| Commit message (Collapse) | Author | Age | ||
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| | | * | | Merge pull request #144 from AntonioND/an/fix-floating | Sanqui | 2017-03-15 | |
| | | |\ \ | | | | | | | | | | | Fix floating sections | |||
| | | | * | | Fix floating sections | AntonioND | 2017-03-14 | |
| | | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||
| | | * | | Fix typos | dannye | 2017-01-20 | |
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| | | * | | fix incorrect comment | YamaArashi | 2017-01-16 | |
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| | | * | | use actual predef label | YamaArashi | 2017-01-07 | |
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| | | * | | use text constants in poison.asm | YamaArashi | 2016-12-31 | |
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| | | * | | split code out of main.asm | YamaArashi | 2016-12-31 | |
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| | | * | | use hardware constants in pic.asm | YamaArashi | 2016-11-02 | |
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| | | * | | use more HRAM constants | YamaArashi | 2016-10-29 | |
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| | | * | | correct mistaken comments | YamaArashi | 2016-10-29 | |
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| | | * | | link battle action constants | YamaArashi | 2016-10-29 | |
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| | | * | | correct comments about teleport effect | YamaArashi | 2016-10-16 | |
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| | | * | | split bank 1 into files | YamaArashi | 2016-09-17 | |
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| | | * | | pull some bank 1 code out of main.asm | YamaArashi | 2016-09-17 | |
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| | | * | | name text destination pointer variable | YamaArashi | 2016-09-11 | |
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| | | * | | Continuing the source-level documentation of roughly where trainers can be found | Summate | 2016-09-04 | |
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| | | * | | Split macros.asm | dannye | 2016-07-31 | |
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| | | * | | Replace unnecessary tabs with spaces | dannye | 2016-07-27 | |
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| | | * | | Redo audio header macro | dannye | 2016-07-27 | |
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| | | * | | Add warnings about music/sfx macro usage | dannye | 2016-07-27 | |
| | | | | | | | | | | | | | | | | | | | | | These are not game limitations, just restrictions for the macros to behave properly | |||
| | | * | | Macros to automate music and sound effect headers | dannye | 2016-07-27 | |
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| | | * | | Fix music channel numbering | dannye | 2016-07-27 | |
| | | | | | | | | | | | | | | | | | same as previous, but for songs instead of sound effects | |||
| | | * | | Fix sound effect channel numbering | dannye | 2016-07-27 | |
| | | | | | | | | | | | | | | | | | | | | | mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1' | |||
| | | * | | Clean up redundant labels | dannye | 2016-07-20 | |
| | | | | | | | | | | | | | | | | | fix trainer header numbering | |||
| | | * | | A few missed hardcoded decimal points | dannye | 2016-07-18 | |
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| | | * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 | |
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| | | | * | | Use pattern variables in the makefile. | yenatch | 2016-07-01 | |
| | | | | | | | | | | | | | | | | | | | | | This means dependency scanning only happens as required. | |||
| | | | * | | Merge pull request #135 from YamaArashi/master | YamaArashi | 2016-06-12 | |
| | | | |\ \ | | | | | | | | | | | | | sync tileset WRAM labels | |||
| | | | | * | | sync home | YamaArashi | 2016-06-12 | |
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| | | | | * | | sync text | YamaArashi | 2016-06-12 | |
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| | | | | * | | sync tileset WRAM labels | YamaArashi | 2016-06-12 | |
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| | | | * | | Merge pull request #134 from YamaArashi/master | YamaArashi | 2016-06-12 | |
| | | | |\ \ | | | | | | | | | | | | | sync engine code with pokeyellow | |||
| | | | | * | | more syncing with pokeyellow | YamaArashi | 2016-06-12 | |
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| | | | | * | | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | |
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| | | * / / | Clean up text commands | dannye | 2016-07-18 | |
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| | * / / | Sync with pokered | dannye | 2020-05-20 | |
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| * | | | Merge pull request #39 from TiKevin83/master | Daniel Harding | 2020-05-20 | |
| |\ \ \ | | | | | | | | | Label functions, note causes of bugs | |||
| | * | | | Update bugs_and_glitches.md | TiKevin83 | 2020-05-18 | |
| | | | | | | | | | | | | | Sync with fixed duplicate label | |||
| | * | | | Fix duplicate label | TiKevin83 | 2020-05-18 | |
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| | * | | | Add descriptions of Pikawalk and Counter damage. Move ↵ | Travis McGeehan | 2019-02-20 | |
| | | | | | | | | | | | | | | | | | assembly_programming.md elsewhere | |||
| | * | | | Improve some labels in the Pikachu Follow code | Travis McGeehan | 2019-02-20 | |
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| | * | | | tweak diff | Travis McGeehan | 2019-01-23 | |
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| | * | | | Pull bug descriptions into documentation, add more relevant docs from ↵ | Travis McGeehan | 2019-01-23 | |
| | | | | | | | | | | | | | | | | | pokecrystal | |||
| | * | | | Note bug in Battle Transitions | TiKevin83 | 2019-01-23 | |
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| | * | | | Label functions, note cause of fast options | TiKevin83 | 2019-01-22 | |
| | | | | | | | | | | | | | | | | | Some of the functions in here are unlabeled despite having decent labels in pokecrystal (GSC reused yellow's options code). Updated the most relevant ones. This code has a bug/feature called "fast options" that reappears due to its reuse in GSC, added some explanation of it in comments | |||
| * | | | | Merge pull request #49 from CelestialAmber/master | Daniel Harding | 2020-05-03 | |
| |\ \ \ \ | | | | | | | | | | | Port pull request #236 from pokered | |||
| | * | | | | Fix Vermilion City spelling on variable | CelestialAmber | 2020-05-03 | |
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| | * | | | | Port pull request #236 from pokered | CelestialAmber | 2020-05-03 | |
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| * | | | | Merge pull request #48 from CelestialAmber/master | Daniel Harding | 2020-05-03 | |
| |\ \ \ \ | | | | | | | | | | | Port pull request #234 from pokered, and fix bloated Pikachu images | |||
| | * | | | | Port pull request #234 from pokered, and fix bloated Pikachu images | CelestialAmber | 2020-05-03 | |
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