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| * Consistently refer to CGB, not GBC (#491)SatoMew2025-01-304-15/+18
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| * Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-2815-25/+25
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| * Miscellaneous cleanup (#488)Rangi2025-01-2818-34/+46
| | | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
| * Comment on size of unionRangi422025-01-281-0/+1
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| * Correct wTileMapBackup declared space (#487)Engezerstorung2025-01-284-32/+46
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| * Use `EFFECT_1E`Rangi422024-12-271-1/+1
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| * Use exported constants for VC patch (#483)vulcandth2024-12-277-144/+136
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| * Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-2748-63/+74
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| * Use RGBDS 0.9.0 (#482)Rangi2024-12-255-22/+21
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* | Identify unnamed functions in map_sprites.asm (#126)Engezerstorung2025-01-231-7/+7
| | | | | | Also fix a label name
* | Use exported constants for VC patch (#124)vulcandth2024-12-275-73/+67
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* | Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi2024-12-2748-64/+75
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* | Remove `-Wnumeric-string=2`Rangi422024-12-251-1/+1
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* | Use RGBDS 0.9.0 (#123)Rangi2024-12-256-20/+19
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* | Use spaces around operatorsRangi422024-12-251-4/+4
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* | Merge branch 'master' of https://github.com/pret/pokeredRangi422024-12-2522-67/+73
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| * Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi422024-12-211-2/+2
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| * Let CheckEitherEventSet reuse A like CheckBothEventsSetRangi422024-12-162-3/+6
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| * Remove redundant parenthesesRangi422024-12-168-15/+15
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| * Use "gray", not "grey"Rangi422024-12-167-31/+31
| | | | | | | | This matches the in-game text, e.g. Pewter is "A Stone Gray City"
| * Assert the relations between some move effect constants (#478)Sylvie2024-11-244-10/+12
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| * GitHub Actions needs libpng-dev installed for rgbdsRangi422024-10-161-0/+1
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* | Fix comments around battle evolution code (#120)TiKevin832024-11-171-1/+1
| | | | | | the bug that allows item evolutions to happen after battles is patched here in Yellow where it isn't in Red/Blue. Updated a comment to reflect this.
* | Fix the .wave5 comment for yellow sfx datadannye2024-10-091-6/+2
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-10-0927-7918/+297
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| * Renamed pokemon-asm-tools to gb-asm-toolsRangi422024-10-091-1/+1
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| * Tools depend on common.h by defaultRangi422024-10-071-4/+1
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| * Remove independent tools and link to pokemon-asm-toolsRangi422024-10-079-2849/+2
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| * Comment wave5 garbage data (#474)Sylvie2024-10-071-0/+6
| | | | | | Also mention songs that use which wave5 data
| * Rewrite `transpose_tiles` to be in-place (#475)Sylvie2024-10-071-7/+10
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| * Consistently format WRAM values (#476)Sylvie2024-10-071-3/+6
| | | | | | | | | | * Use `db` instead of `ds 1` * Use a `UNION` for overlapping `db`/`dw`
| * `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne2024-10-073-6/+6
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| * `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne2024-09-295-40/+59
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| * Implement .pic to .2bpp decompression (#470)Sylvie2024-09-267-5018/+219
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| * This byte is written to, but not used (#471)Vortyne2024-09-252-2/+2
| | | | | | | | | | | | | | | | | | it's written to in init_player_data.asm ``` ld hl, wObtainedBadges ld [hli], a ld [hl], a ```
* | Rename off-by-one wram labelsdannye2024-09-2926-102/+102
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* | Identify more bit flags (#119)Sylvie2024-09-298-14/+18
| | | | | | | | | | * Identify more bit flags * Bit serves dual use in debug mode
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-25287-2463/+2580
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| * Use `const_skip`Rangi422024-09-241-12/+12
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| * Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-2448-115/+124
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| * Identify hardware register bits (#469)Sylvie2024-09-246-13/+24
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| * Identify more bit flags (#465)Sylvie2024-09-2413-27/+40
| | | | | | | | | | * Identify more bit flags * Space
| * Fix comment: Road -> Roar (#466)Vortyne2024-09-241-4/+4
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| * Identify more flag bits (#464)Sylvie2024-09-2353-193/+267
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| * Remove the Discord webhook and tools/unnamed.pyRangi422024-09-183-157/+0
| | | | | | | | Everything is named, unnamed.py reports 100.00% complete
| * Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-1857-237/+243
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| * Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-1873-181/+182
| | | | | | Also identify `wPPUpCountAndMaxPP`
| * Use correct label in get_trainer_name.asm (#461)Vortyne2024-09-091-1/+1
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| * Use long option flags for rgbgfx, same as tools/gfxRangi422024-08-281-9/+9
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| * Fix comment about auto text box drawing (#458)Vortyne2024-08-041-1/+1
| | | | | | Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7