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| * Label typoU-Daniel-PC\Daniel2015-02-262-4/+4
| | | | | | | | closes https://github.com/iimarckus/pokered/issues/81
* | Merge pull request #80 from dannye/masterDaniel Harding2015-02-202-2/+2
|\| | | | | Remove hard-coded wPokedexOwned/wPokedexSeen array size
| * Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel2015-02-202-2/+2
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* Merge remote-tracking branch 'origin/master'yenatch2015-02-1349-890/+965
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| * Rename some labelsYamaArashi2015-02-088-15/+17
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| * named misc functionsYamaArashi2015-02-0812-115/+133
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| * move-related thingsYamaArashi2015-02-0810-50/+58
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| * fixed hp bar wram label and miscYamaArashi2015-02-0721-161/+169
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| * Named wram symbolsYamaArashi2015-02-0720-136/+132
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| * commented battle stuffYamaArashi2015-02-0726-253/+272
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| * comment drain HP effectYamaArashi2015-02-073-29/+33
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| * commented menu stuffYamaArashi2015-02-0715-153/+173
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* | rename hJoyHeldLast -> hJoyLastyenatch2015-02-073-10/+19
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* | INSTALL: git clone --recursiveyenatch2015-02-071-36/+20
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* | Pick off some more static map ids.yenatch2015-02-073-10/+9
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* documented bide bugYamaArashi2015-02-071-1/+3
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* Fix typo in nameYamaArashi2015-02-072-7/+6
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* serial/trade/miscYamaArashi2015-02-0774-1647/+1933
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* add constants for volatile statuses and more battle labels/commentary/constantsxCrystal2015-02-0414-302/+341
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* More battle commentary/labels/constans and fix some spacing issuesxCrystal2015-02-042-149/+160
| | | | | Conflicts: engine/battle/core.asm
* Merge branch 'master' of /tmp/a/pokeredIIMarckus2015-02-048-171/+213
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| * Use money macro for TrainerPicAndMoneyPointers.Marcus Huderle2015-02-041-47/+47
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| * Added bcd macros with coins and money aliases.Marcus Huderle2015-02-043-111/+125
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| * Clean up prizes data.Marcus Huderle2015-01-242-12/+15
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| * Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle2015-01-243-12/+37
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* | More battle sfx idsU-Daniel-PC\Daniel2015-01-271-166/+166
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* | Fix some sfx idsU-Daniel-PC\Daniel2015-01-272-3/+3
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* | Don't ignore .map filesU-Daniel-PC\Daniel2015-01-241-1/+0
| | | | | | | | it makes it confusing to edit/move the tilemaps in gfx/
* | Update INSTALL.mdU-Daniel-PC\Daniel2015-01-241-1/+1
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* Merge pull request #66 from stag019/masterDaniel Harding2015-01-231-4/+4
|\ | | | | Some Makefile stuff
| * make compare depends on red and blue being built.stag0192015-01-181-1/+1
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| * Remove symfiles on clean.stag0192015-01-181-1/+1
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| * No longer need to make a mapfile with the newest RGBDS source. This RGBDS ↵stag0192015-01-181-2/+2
| | | | | | | | doesn't have a release yet.
* | Clean up white space, fix label typoU-Daniel-PC\Daniel2015-01-2217-74/+74
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* | Merge pull request #67 from xCrystal/masterDaniel Harding2015-01-221-360/+414
|\ \ | |/ |/| Lots of commentary in engine/battle/core.asm
| * fix duplicate labelsxCrystal2015-01-211-10/+10
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| * some constants in stat up/down effectsxCrystal2015-01-201-5/+5
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| * rename some labelsxCrystal2015-01-201-207/+208
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| * add commentary to move effectsxCrystal2015-01-201-93/+106
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| * add commentaryxCrystal2015-01-041-95/+135
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* | Fix PNG files to have bit depth match the bit depth used in the game.stag0192015-01-0714-0/+0
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* Clean up type names.yenatch2014-12-102-61/+48
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* Update IRC links.IIMarckus2014-11-151-3/+2
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* Better OS X install instructions.yenatch2014-11-061-2/+5
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* Less verbose reference to pypng.yenatch2014-11-061-1/+1
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* Link to a charmap-compatible rgbds.yenatch2014-11-061-3/+1
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* Remove prequeue and preprocessor (now unused).IIMarckus2014-11-053-328/+0
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* Added charmaps.stag0192014-11-044-0/+255
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* Stop preprocessing files.stag0192014-11-042-15/+4
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* Uncomment useful macros.stag0192014-11-041-9/+9
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