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2025-11-13Add `_vc` patch targets to `.PHONY`Rangi1-1/+11
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi1-22/+29
2025-08-27Specify file extensions that `make` does not generateRangi421-5/+12
2025-07-02Require RGBDS 0.9.3 for its DMG palette specs (#513)Rangi1-4/+4
2025-03-07Use "command -v" instead of "which"mid-kid1-1/+1
2024-12-27Use exported constants for VC patch (#483)vulcandth1-5/+1
2024-12-25Use RGBDS 0.9.0 (#482)Rangi1-6/+6
2024-08-28Use long option flags for rgbgfx, same as tools/gfxRangi421-9/+9
2024-01-03Update to RGBDS 0.7.0 (#447)Rangi1-1/+1
2022-10-25Fix preinclude dependenciesmid-kid1-8/+9
2022-10-02Require rgbds 0.6.0Rangi1-11/+11
2022-09-25Change names of move subanimations to be meaningful (#389)BlueZangoose1-2/+2
2022-06-17Add a subdirectory for RAM filesRangi1-1/+1
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth1-13/+55
2022-03-08Slightly refactor some C toolsRangi1-1/+1
2021-11-23Use ~X instead of $ff ^ XRangi1-1/+1
2020-08-28Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi1-9/+9
2020-08-11'make clean' reuses 'make tidy' commandsRangi1-3/+1
2020-07-28'make tidy' shouldn't trigger 'make -C tools'Rangi1-1/+1
2020-07-16Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi1-0/+2
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-14/+24
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-1/+1
2020-07-05File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program ...Rangi1-7/+7
2020-07-05Use SHA-1, not MD5, for 'make compare'Rangi1-3/+6
2020-07-04Verify that rgbds is at least verson 0.4.0Rangi1-7/+10
2020-07-03Move graphics-only object file sources into gfx/Rangi1-15/+30
2020-06-28Use --preserve instead of a hard-coded blank tileRangi1-0/+1
2020-06-27Create .map files, and don't sort .sym files since rgbds 0.4.0 does thatRangi1-4/+3
2020-06-27Merge pic/ into gfx/Rangi1-1/+1
2020-06-27Fix the slot machine tilemap, and adjust the slot graphicsRangi1-0/+3
2020-06-27Organize gfx/Rangi1-8/+13
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-3/+14
2018-12-31Reorganize Makefile similarly to pokecrystalRangi1-17/+37
2018-12-31'make tidy' preserved compressed graphics, like pokecrystalRangi1-1/+5
2018-03-24Use rgblink dmg modedannye1-1/+1
2018-03-10forgot to uncomment clean toolsyenatch1-1/+1
2018-03-10Use rgbgfx and c tools instead of the submodule.yenatch1-17/+41
2017-09-29Rename linkerscript and sort sym filePokechu221-1/+2
2017-06-09Add linkerscriptAntonio Niño Díaz1-1/+1
2016-07-01Use pattern variables in the makefile.yenatch1-23/+15
2016-02-17Use rgbasm -D in the makefile.yenatch1-48/+29
2015-10-25align spacing in previousyenatch1-3/+3
2015-10-25Reorganize the makefile and remove yellow targets.yenatch1-50/+41
2015-10-25Get rid of queues.yenatch1-14/+6
2015-01-18make compare depends on red and blue being built.stag0191-1/+1
2015-01-18Remove symfiles on clean.stag0191-1/+1
2015-01-18No longer need to make a mapfile with the newest RGBDS source. This RGBDS doe...stag0191-2/+2
2014-11-05Remove prequeue and preprocessor (now unused).IIMarckus1-1/+0
2014-11-04Stop preprocessing files.stag0191-12/+4
2014-09-19Fix the symfile and mapfile filenames.yenatch1-1/+1