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* Add `_vc` patch targets to `.PHONY`Rangi2025-11-13
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-12
* Specify file extensions that `make` does not generateRangi422025-08-27
* Require RGBDS 0.9.3 for its DMG palette specs (#513)Rangi2025-07-02
* Use "command -v" instead of "which"mid-kid2025-03-07
* Use exported constants for VC patch (#483)vulcandth2024-12-27
* Use RGBDS 0.9.0 (#482)Rangi2024-12-25
* Use long option flags for rgbgfx, same as tools/gfxRangi422024-08-28
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-03
* Fix preinclude dependenciesmid-kid2022-10-25
* Require rgbds 0.6.0Rangi2022-10-02
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-25
* Add a subdirectory for RAM filesRangi2022-06-17
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-26
* Slightly refactor some C toolsRangi2022-03-08
* Use ~X instead of $ff ^ XRangi2021-11-23
* Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi2020-08-28
* 'make clean' reuses 'make tidy' commandsRangi2020-08-11
* 'make tidy' shouldn't trigger 'make -C tools'Rangi2020-07-28
* Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi2020-07-16
* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program ...Rangi2020-07-05
* Use SHA-1, not MD5, for 'make compare'Rangi2020-07-05
* Verify that rgbds is at least verson 0.4.0Rangi2020-07-04
* Move graphics-only object file sources into gfx/Rangi2020-07-03
* Use --preserve instead of a hard-coded blank tileRangi2020-06-28
* Create .map files, and don't sort .sym files since rgbds 0.4.0 does thatRangi2020-06-27
* Merge pic/ into gfx/Rangi2020-06-27
* Fix the slot machine tilemap, and adjust the slot graphicsRangi2020-06-27
* Organize gfx/Rangi2020-06-27
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27
* Reorganize Makefile similarly to pokecrystalRangi2018-12-31
* 'make tidy' preserved compressed graphics, like pokecrystalRangi2018-12-31
* Use rgblink dmg modedannye2018-03-24
* forgot to uncomment clean toolsyenatch2018-03-10
* Use rgbgfx and c tools instead of the submodule.yenatch2018-03-10
* Rename linkerscript and sort sym filePokechu222017-09-29
* Add linkerscriptAntonio Niño Díaz2017-06-09
* Use pattern variables in the makefile.yenatch2016-07-01
* Use rgbasm -D in the makefile.yenatch2016-02-17
* align spacing in previousyenatch2015-10-25
* Reorganize the makefile and remove yellow targets.yenatch2015-10-25
* Get rid of queues.yenatch2015-10-25
* make compare depends on red and blue being built.stag0192015-01-18
* Remove symfiles on clean.stag0192015-01-18
* No longer need to make a mapfile with the newest RGBDS source. This RGBDS doe...stag0192015-01-18
* Remove prequeue and preprocessor (now unused).IIMarckus2014-11-05
* Stop preprocessing files.stag0192014-11-04
* Fix the symfile and mapfile filenames.yenatch2014-09-19