| Commit message (Expand) | Author | Age |
| * | Add a subdirectory for RAM files | Rangi | 2022-06-17 |
| * | Build the Virtual Console patch with `make yellow_vc` (#80) | vulcandth | 2022-03-26 |
| * | Slightly refactor some C tools | Rangi | 2022-03-08 |
| * | Merge remote-tracking branch 'remotes/pokered/master' | Rangi | 2021-11-23 |
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| | * | Use ~X instead of $ff ^ X | Rangi | 2021-11-23 |
| | * | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi | 2020-08-28 |
| | * | 'make clean' reuses 'make tidy' commands | Rangi | 2020-08-11 |
| | * | 'make tidy' shouldn't trigger 'make -C tools' | Rangi | 2020-07-28 |
| | * | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi | 2020-07-16 |
| | * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 |
| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 |
| | * | File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program ... | Rangi | 2020-07-05 |
| | * | Use SHA-1, not MD5, for 'make compare' | Rangi | 2020-07-05 |
| | * | Verify that rgbds is at least verson 0.4.0 | Rangi | 2020-07-04 |
| | * | Move graphics-only object file sources into gfx/ | Rangi | 2020-07-03 |
| | * | Use --preserve instead of a hard-coded blank tile | Rangi | 2020-06-28 |
| | * | Create .map files, and don't sort .sym files since rgbds 0.4.0 does that | Rangi | 2020-06-27 |
| | * | Merge pic/ into gfx/ | Rangi | 2020-06-27 |
| | * | Fix the slot machine tilemap, and adjust the slot graphics | Rangi | 2020-06-27 |
| | * | Organize gfx/ | Rangi | 2020-06-27 |
| | * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 |
| | * | Reorganize Makefile similarly to pokecrystal | Rangi | 2018-12-31 |
| | * | 'make tidy' preserved compressed graphics, like pokecrystal | Rangi | 2018-12-31 |
| | * | Use rgblink dmg mode | dannye | 2018-03-24 |
| | * | forgot to uncomment clean tools | yenatch | 2018-03-10 |
| | * | Use rgbgfx and c tools instead of the submodule. | yenatch | 2018-03-10 |
| | * | Rename linkerscript and sort sym file | Pokechu22 | 2017-09-29 |
| | * | Add linkerscript | Antonio Niño Díaz | 2017-06-09 |
| | * | Use pattern variables in the makefile. | yenatch | 2016-07-01 |
| | * | Use rgbasm -D in the makefile. | yenatch | 2016-02-17 |
| | * | align spacing in previous | yenatch | 2015-10-25 |
| | * | Reorganize the makefile and remove yellow targets. | yenatch | 2015-10-25 |
| | * | Get rid of queues. | yenatch | 2015-10-25 |
| * | | Use rgblink -w to have one $2000-byte WRAM0 region | Rangi | 2021-05-31 |
| * | | Start disassembling debug yellow | dannye | 2020-11-06 |
| * | | Replace pcm.py with pcm.c, removing the dependency on Python | Rangi | 2020-11-06 |
| * | | Start reorganizing pokeyellow | Rangi | 2020-11-04 |
| * | | Sync with pokered | dannye | 2020-11-04 |
| * | | Sync with pokered | dannye | 2020-05-20 |
| * | | Update tools | Celeste Brault | 2019-06-10 |
| * | | Rename linkerscript | dannye | 2017-09-29 |
| * | | Add a linkerscript | Pokechu22 | 2017-09-26 |
| * | | Clean up Makefile | dannye | 2016-06-06 |
| * | | engine/text_boxes.asm | luckytyphlosion | 2015-11-13 |
| * | | Fix a reference to pcm.py. | yenatch | 2015-10-25 |
| * | | Get rid of queues. | yenatch | 2015-10-24 |
| * | | Convert pikachu cries to .wav files, and process .wav files into .pcm files a... | Marcus Huderle | 2015-10-24 |
| * | | Fix typos up to end of home/audio.asm | luckytyphlosion | 2015-08-09 |
| * | | Attempt to make yellow buildable, part 7. | luckytyphlosion | 2015-08-03 |
| * | | Attempt to make yellow buildable. | luckytyphlosion | 2015-08-01 |
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