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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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2021-05-01
Incorporate the suggested fixes
SatoMew
1
-4
/
+4
2021-05-01
Identify the unused cry that was carried over to GSC
SatoMew
1
-4
/
+4
2020-11-30
Fix reference to unused_fanfare.asm
SatoMew
1
-1
/
+1
2020-11-29
Identify what became GSC's Key Item fanfare
SatoMew
1
-1
/
+1
2020-10-19
Some formatting changes
Rangi
1
-3
/
+6
2020-07-03
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
Rangi
1
-2
/
+5
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-228
/
+6
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-15
/
+15
2019-07-28
Use generic names for noise instruments
dannye
1
-57
/
+57
2019-07-27
Update audio macro names
dannye
1
-8
/
+8
2019-07-07
Replace some hard-coded values with constants
Rangi
1
-1
/
+1
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-3
/
+0
2018-11-18
Clean up pre-linkerscript remnants.
luckytyphlosion
1
-19
/
+15
2017-06-24
Fix typos in comments
dannye
1
-1
/
+1
2017-03-21
Revert "Fix floating sections"
AntonioND
1
-15
/
+15
2017-03-14
Fix floating sections
AntonioND
1
-15
/
+15
2016-07-27
Redo audio header macro
dannye
1
-3
/
+3
2016-07-27
Fix sound effect channel numbering
dannye
1
-5
/
+5
2016-06-12
Remove the last address comments
dannye
1
-6
/
+6
2016-06-11
remove address comments
YamaArashi
1
-6
/
+6
2015-08-30
No more W_
dannye
1
-2
/
+2
2015-08-10
No more $C8
dannye
1
-3
/
+3
2015-08-08
commented audio code
YamaArashi
1
-16
/
+16
2015-07-22
Unify audio bank references
dannye
1
-24
/
+24
2015-07-22
Rename sound effect files
dannye
1
-324
/
+324
2015-07-21
Name some battle sound effects
dannye
1
-2
/
+4
2015-07-19
Name sound effects
dannye
1
-8
/
+8
2015-07-03
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
1
-2
/
+2
2015-03-12
Low health alarm documentation
U-Daniel-PC\Daniel
1
-35
/
+52
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-1
/
+1
2014-06-09
Combine wave files
U-Fish-PC\Daniel
1
-3
/
+3
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-16
/
+16
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-1
/
+1
2014-04-06
combine audio and music folders
U-Fish-PC\Daniel
1
-375
/
+375
2014-03-30
Use labels instead of static addresses in sound pointers.
yenatch
1
-15
/
+8
2014-03-30
Stop using [$ff00+$xx] syntax.
yenatch
1
-1
/
+1
2014-02-14
audio: Include all constants
yenatch
1
-8
/
+1
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
1
-3
/
+2
2014-01-21
use music constants everywhere
yenatch
1
-8
/
+8
2014-01-21
define music constants instead of running around with ((label-$4000)/3)
yenatch
1
-0
/
+1
2014-01-09
rearrange audio.asm
yenatch
1
-248
/
+239
2014-01-09
split instrument duty into audio/
yenatch
1
-99
/
+3
2014-01-09
consolidate red/blue diffs in sfx
yenatch
1
-6
/
+1
2014-01-09
split audio components into audio_red.o and audio_blue.o
yenatch
1
-0
/
+778