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* Incorporate the suggested fixesSatoMew2021-05-011-4/+4
* Identify the unused cry that was carried over to GSCSatoMew2021-05-011-4/+4
* Fix reference to unused_fanfare.asmSatoMew2020-11-301-1/+1
* Identify what became GSC's Key Item fanfareSatoMew2020-11-291-1/+1
* Some formatting changesRangi2020-10-191-3/+6
* INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asmRangi2020-07-031-2/+5
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-228/+6
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-15/+15
* Use generic names for noise instrumentsdannye2019-07-281-57/+57
* Update audio macro namesdannye2019-07-271-8/+8
* Replace some hard-coded values with constantsRangi2019-07-071-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-3/+0
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-19/+15
* Fix typos in commentsdannye2017-06-241-1/+1
* Revert "Fix floating sections"AntonioND2017-03-211-15/+15
* Fix floating sectionsAntonioND2017-03-141-15/+15
* Redo audio header macrodannye2016-07-271-3/+3
* Fix sound effect channel numberingdannye2016-07-271-5/+5
* Remove the last address commentsdannye2016-06-121-6/+6
* remove address commentsYamaArashi2016-06-111-6/+6
* No more W_dannye2015-08-301-2/+2
* No more $C8dannye2015-08-101-3/+3
* commented audio codeYamaArashi2015-08-081-16/+16
* Unify audio bank referencesdannye2015-07-221-24/+24
* Rename sound effect filesdannye2015-07-221-324/+324
* Name some battle sound effectsdannye2015-07-211-2/+4
* Name sound effectsdannye2015-07-191-8/+8
* Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-031-2/+2
* Low health alarm documentationU-Daniel-PC\Daniel2015-03-121-35/+52
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-1/+1
* Combine wave filesU-Fish-PC\Daniel2014-06-091-3/+3
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-16/+16
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-1/+1
* combine audio and music foldersU-Fish-PC\Daniel2014-04-061-375/+375
* Use labels instead of static addresses in sound pointers.yenatch2014-03-301-15/+8
* Stop using [$ff00+$xx] syntax.yenatch2014-03-301-1/+1
* audio: Include all constantsyenatch2014-02-141-8/+1
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-271-3/+2
* use music constants everywhereyenatch2014-01-211-8/+8
* define music constants instead of running around with ((label-$4000)/3)yenatch2014-01-211-0/+1
* rearrange audio.asmyenatch2014-01-091-248/+239
* split instrument duty into audio/yenatch2014-01-091-99/+3
* consolidate red/blue diffs in sfxyenatch2014-01-091-6/+1
* split audio components into audio_red.o and audio_blue.oyenatch2014-01-091-0/+778