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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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*
|
Resolve WRAM addresses and bank 3e unknowns
pikalaxalt
2016-06-05
1
-2
/
+2
*
|
The rest of SS Anne
pikalaxalt
2016-05-31
1
-0
/
+6
*
|
Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
1
-21
/
+25
*
|
Fix sfx separation
pikalaxalt
2016-05-21
1
-0
/
+2
*
|
Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
1
-1
/
+1
*
|
Garbage data in bank AUDIO_4 replaced with static incbin
pikalaxalt
2016-05-21
1
-1
/
+3
*
|
Split sound effects 4
pikalaxalt
2016-05-21
1
-1
/
+66
*
|
Disassemble yellow sounds
pikalaxalt
2016-05-20
1
-7
/
+5
*
|
More audio4 documentation.
luckytyphlosion
2016-03-19
1
-9
/
+17
*
|
Start working on bank20 audio
luckytyphlosion
2016-03-19
1
-0
/
+10
*
|
Move pikachu pcm data to audio.asm
luckytyphlosion
2015-11-13
1
-1
/
+330
*
|
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-2
/
+2
*
|
bank1f audio.
luckytyphlosion
2015-10-03
1
-60
/
+33
*
|
More bank3f documentation and a bit of audio.asm prep
luckytyphlosion
2015-09-19
1
-9
/
+3
|
/
*
No more $C8
dannye
2015-08-10
1
-3
/
+3
*
commented audio code
YamaArashi
2015-08-08
1
-16
/
+16
*
Unify audio bank references
dannye
2015-07-22
1
-24
/
+24
*
Rename sound effect files
dannye
2015-07-22
1
-324
/
+324
*
Name some battle sound effects
dannye
2015-07-21
1
-2
/
+4
*
Name sound effects
dannye
2015-07-19
1
-8
/
+8
*
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-2
/
+2
*
Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
1
-35
/
+52
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-1
/
+1
*
Combine wave files
U-Fish-PC\Daniel
2014-06-09
1
-3
/
+3
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-16
/
+16
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-1
/
+1
*
combine audio and music folders
U-Fish-PC\Daniel
2014-04-06
1
-375
/
+375
*
Use labels instead of static addresses in sound pointers.
yenatch
2014-03-30
1
-15
/
+8
*
Stop using [$ff00+$xx] syntax.
yenatch
2014-03-30
1
-1
/
+1
*
audio: Include all constants
yenatch
2014-02-14
1
-8
/
+1
*
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-27
1
-3
/
+2
*
use music constants everywhere
yenatch
2014-01-21
1
-8
/
+8
*
define music constants instead of running around with ((label-$4000)/3)
yenatch
2014-01-21
1
-0
/
+1
*
rearrange audio.asm
yenatch
2014-01-09
1
-248
/
+239
*
split instrument duty into audio/
yenatch
2014-01-09
1
-99
/
+3
*
consolidate red/blue diffs in sfx
yenatch
2014-01-09
1
-6
/
+1
*
split audio components into audio_red.o and audio_blue.o
yenatch
2014-01-09
1
-0
/
+778
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