aboutsummaryrefslogtreecommitdiffstats
path: root/audio/engine_3.asm (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-021-2/+2
|\
| * Use more audio constantsRangi422025-06-301-11/+11
| |
| * Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-39/+39
| |
| * Identify more flag bits (#464)Sylvie2024-09-231-5/+5
| |
| * Identify some unused WRAM variables (#453)Sylvie2024-06-151-2/+2
| |
| * Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar2024-05-231-1/+2
| | | | | | Co-authored-by: preeyan <preeyan>
* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-121-4/+4
|\|
| * Use the same music headers as pokecrystal (#382)Rangi2022-08-111-42/+42
| |
| * Define constants for audio commandsRangi2020-07-161-39/+39
| |
| * Clean up some data, using macros for multiline list entriesRangi2020-07-141-2/+2
| |
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-38/+38
| |
| * Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
| | | | | | | | To do: turn constants into labels and use ldh
| * Factor out shared audio/notes.asmRangi2020-06-271-12/+1
| |
| * Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-031-5/+5
| |
| * Update labels to match new audio macro namesdannye2019-08-171-531/+584
| | | | | | | | and synchronize engine_2 and engine_3 with engine_1
| * Update audio macro namesdannye2019-07-271-40/+40
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-161-8/+9
| |
| * Replace unnecessary tabs with spacesdannye2016-07-271-5/+5
| |
| * Redo audio header macrodannye2016-07-271-39/+39
| |
| * remove address commentsYamaArashi2016-06-111-48/+48
| |
* | Start reorganizing pokeyellowRangi2020-11-041-1/+1
| |
* | Sync with pokereddannye2020-11-041-3/+3
| |
* | Sync with pokereddannye2020-05-201-62/+63
| |
* | remove address commentsYamaArashi2016-06-111-6/+6
| |
* | Document audio functions.luckytyphlosion2016-03-191-3/+3
| |
* | bank1f audio.luckytyphlosion2015-10-031-1552/+59
|/ | | | Also move yellow/audio.asm to audio.asm
* commented audio codeYamaArashi2015-08-081-266/+266
|
* Unify audio bank referencesdannye2015-07-221-186/+186
| | | | | | 2→1 8→2 1f→3
* Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-031-50/+50
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Clean up music bank referencesU-Fish-PC\Daniel2014-06-091-1/+1
|
* Combine wave filesU-Fish-PC\Daniel2014-06-091-1/+1
|
* Improve music command namesU-Fish-PC\Daniel2014-06-091-35/+36
|
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-225/+225
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Stop using [$ff00+$xx] syntax.yenatch2014-03-301-38/+38
| | | | rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c,
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-271-2/+2
| | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
* split out the audio enginesyenatch2014-01-061-0/+1682