| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2026-04-15 | 1 | -2/+2 |
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| | * | Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580) | PokefanMarcel | 2026-04-15 | 1 | -2/+2 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2022-09-12 | 8 | -436/+1360 |
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| | * | Use the same music headers as pokecrystal (#382) | Rangi | 2022-08-11 | 6 | -362/+1124 |
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| | * | Fix file modes | dannye | 2020-11-14 | 3 | -0/+0 |
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| | * | Use generic names for noise instruments | dannye | 2019-07-28 | 3 | -114/+114 |
| | | | | | | | | | coming up with satisfactory names is hard, besides this will improve compatibility with crystal | ||||
| | * | Update audio macro names | dannye | 2019-07-27 | 6 | -363/+363 |
| | | | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | ||||
| | * | Replace the few instances of Unknown Dungeon with Cerulean Cave | SatoMew | 2019-04-08 | 1 | -1/+1 |
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| | * | Redo audio header macro | dannye | 2016-07-27 | 6 | -363/+362 |
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| | * | Add warnings about music/sfx macro usage | dannye | 2016-07-27 | 1 | -0/+1 |
| | | | | | | | | | | | These are not game limitations, just restrictions for the macros to behave properly | ||||
| | * | Macros to automate music and sound effect headers | dannye | 2016-07-27 | 6 | -1522/+361 |
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| | * | Fix music channel numbering | dannye | 2016-07-27 | 3 | -150/+150 |
| | | | | | | | | | same as previous, but for songs instead of sound effects | ||||
| | * | Fix sound effect channel numbering | dannye | 2016-07-27 | 3 | -612/+612 |
| | | | | | | | | | | | mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1' | ||||
| * | | Update Audio 4 sfx names | dannye | 2020-05-25 | 4 | -92/+92 |
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| * | | Sync with pokered | dannye | 2020-05-20 | 8 | -1046/+559 |
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| * | | Label surfing minigame SFX | Amber Brault | 2019-10-11 | 1 | -10/+10 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered into merge-pokered | dannye | 2016-06-12 | 1 | -2/+0 |
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| | * | Remove the last address comments | dannye | 2016-06-12 | 1 | -2/+0 |
| | | | | | | | | | | | except for wram.asm and sram.asm also delete unused yellow file | ||||
| | * | remove address comments | YamaArashi | 2016-06-11 | 6 | -362/+362 |
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| * | | remove address comments | YamaArashi | 2016-06-11 | 7 | -433/+433 |
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| * | | Character dict; surfing minigame; printer debug | pikalaxalt | 2016-06-11 | 1 | -7/+7 |
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| * | | Remove unused source files | dannye | 2016-06-06 | 1 | -4/+4 |
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| * | | Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4 | pikalaxalt | 2016-05-21 | 1 | -48/+48 |
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| * | | Unhexlify unknown music macro arguments in bank AUDIO_4 | pikalaxalt | 2016-05-21 | 1 | -4/+4 |
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| * | | Add space after commas in music headers | pikalaxalt | 2016-05-20 | 7 | -765/+765 |
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| * | | Disassemble yellow sounds | pikalaxalt | 2016-05-20 | 8 | -2012/+931 |
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| * | | More audio4 documentation. | luckytyphlosion | 2016-03-19 | 2 | -0/+632 |
| | | | | | | | | | Todo: figure out how to disassemble music/sfx. | ||||
| * | | bank1f audio. | luckytyphlosion | 2015-10-03 | 1 | -4/+4 |
| | | | | | | | | | Also move yellow/audio.asm to audio.asm | ||||
| * | | More bank3f documentation and a bit of audio.asm prep | luckytyphlosion | 2015-09-19 | 1 | -2/+0 |
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| * | | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 | 9 | -1874/+1864 |
| |\| | | | | | | | Doesn't build. | ||||
| | * | Unify audio bank references | dannye | 2015-07-22 | 6 | -3/+3 |
| | | | | | | | | | | | | | 2â1 8â2 1fâ3 | ||||
| | * | Rename sound effect files | dannye | 2015-07-22 | 3 | -929/+929 |
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| | * | Rename/organize part 3 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 5 | -10/+0 |
| |/ | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Add newlines to EOFs | U-Daniel-PC\Daniel | 2015-06-01 | 6 | -6/+6 |
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| * | Clean up white space | U-Fish-PC\Daniel | 2014-06-09 | 2 | -2/+2 |
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| * | combine audio and music folders | U-Fish-PC\Daniel | 2014-04-06 | 6 | -0/+2273 |
