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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
Lines
2021-05-01
Restore extra line breaks
SatoMew
3
-0
/
+6
2021-05-01
Incorporate the suggested fixes
SatoMew
4
-18
/
+12
2021-05-01
Identify the unused cry that was carried over to GSC
SatoMew
4
-15
/
+18
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+2
2020-11-30
And extend this principle to the filename as well
SatoMew
1
-0
/
+0
2020-11-30
Be consistent with the unused and unreferenced terminology
SatoMew
1
-5
/
+3
2020-11-30
Rename the unreferenced fanfare's constants
SatoMew
1
-3
/
+3
2020-11-29
Identify what became GSC's Key Item fanfare
SatoMew
1
-0
/
+1
2020-11-14
Fix file modes
dannye
3
-0
/
+0
2020-07-17
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
1
-5
/
+10
2020-07-17
SONY -> RIVAL
Rangi
1
-1
/
+1
2020-07-16
Define constants for audio commands
Rangi
3
-117
/
+117
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
3
-6
/
+6
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
4
-115
/
+115
2020-07-03
Replace raw hex values with HRAM constants
Rangi
5
-5
/
+5
2020-07-03
Organize macros/ like pokecrystal
Rangi
2
-3
/
+3
2020-07-03
Remove unused Yellow music
Rangi
4
-1808
/
+0
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
7
-0
/
+217
2020-06-27
Factor out shared audio/notes.asm
Rangi
4
-36
/
+15
2019-09-03
Rename dnote to drum_note and dspeed to drum_speed
dannye
20
-1096
/
+1096
2019-08-25
Make pitch_sweep pitch change argument consistent with the other signed magni...
dannye
45
-45
/
+45
2019-08-18
Finish cleaning up audio macro arguments and descriptions
dannye
149
-312
/
+312
2019-08-17
Update labels to match new audio macro names
dannye
4
-1278
/
+1403
2019-07-28
Use generic names for noise instruments
dannye
79
-2262
/
+2262
2019-07-27
Update audio macro names
dannye
380
-19918
/
+19918
2019-04-08
Replace the few instances of Unknown Dungeon with Cerulean Cave
SatoMew
1
-1
/
+1
2018-03-16
Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
310
-2581
/
+2584
2018-03-16
Break up pitchenvelope parameters into length and pitch change
dannye
52
-106
/
+106
2018-03-16
Made some changes
Eggy0
307
-2684
/
+2684
2016-07-27
Replace unnecessary tabs with spaces
dannye
2
-10
/
+10
2016-07-27
Redo audio header macro
dannye
9
-488
/
+487
2016-07-27
Add warnings about music/sfx macro usage
dannye
1
-0
/
+1
2016-07-27
Macros to automate music and sound effect headers
dannye
6
-1522
/
+361
2016-07-27
Fix music channel numbering
dannye
49
-309
/
+309
2016-07-27
Fix sound effect channel numbering
dannye
326
-1269
/
+1269
2016-06-12
Remove the last address comments
dannye
3
-44
/
+42
2016-06-11
remove address comments
YamaArashi
381
-1251
/
+1251
2015-08-08
commented audio code
YamaArashi
3
-1151
/
+1196
2015-07-22
Unify audio bank references
dannye
15
-565
/
+565
2015-07-22
Rename sound effect files
dannye
324
-1586
/
+1586
2015-07-03
Rename/organize part 4 of 4
U-Daniel-PC\Daniel
227
-227
/
+0
2015-07-03
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
154
-310
/
+154
2015-06-01
Add newlines to EOFs
U-Daniel-PC\Daniel
329
-328
/
+328
2015-03-12
Low health alarm documentation
U-Daniel-PC\Daniel
1
-2
/
+2
2014-10-17
Kill version.asm.
IIMarckus
1
-2
/
+2
2014-06-10
Make each pitch/instrument its own macro
U-Fish-PC\Daniel
65
-14899
/
+14899
2014-06-09
Clean up white space
U-Fish-PC\Daniel
4
-6
/
+6
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
3
-3
/
+3
2014-06-09
Combine wave files
U-Fish-PC\Daniel
6
-84
/
+18
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