aboutsummaryrefslogtreecommitdiffstats
path: root/audio (unfollow)
Commit message (Expand)Author
2020-11-05Organize home and macro codeRangi
2020-11-04Start reorganizing pokeyellowRangi
2020-11-04Sync with pokereddannye
2020-07-17Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi
2020-07-17SONY -> RIVALRangi
2020-07-16Define constants for audio commandsRangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03Organize macros/ like pokecrystalRangi
2020-07-03Remove unused Yellow musicRangi
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi
2020-06-27Factor out shared audio/notes.asmRangi
2020-05-25Update Audio 4 sfx namesdannye
2020-05-20Sync with pokereddannye
2019-10-11Label surfing minigame SFXAmber Brault
2019-09-03Rename dnote to drum_note and dspeed to drum_speeddannye
2019-08-25Make pitch_sweep pitch change argument consistent with the other signed magni...dannye
2019-08-18Finish cleaning up audio macro arguments and descriptionsdannye
2019-08-17Update labels to match new audio macro namesdannye
2019-07-28Use generic names for noise instrumentsdannye
2019-07-27Update audio macro namesdannye
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion
2018-04-01remove BANK[] and bank constants from ROMX sectionsyenatch
2018-04-01move pikachu cries into a separate fileyenatch
2018-03-16Break up sfxnote parameters into duty, volume, volume change and pitchdannye
2018-03-16Break up pitchenvelope parameters into length and pitch changedannye
2018-03-16Made some changesEggy0
2016-07-27Replace unnecessary tabs with spacesdannye
2016-07-27Redo audio header macrodannye
2016-07-27Add warnings about music/sfx macro usagedannye
2016-07-27Macros to automate music and sound effect headersdannye
2016-07-27Fix music channel numberingdannye
2016-07-27Fix sound effect channel numberingdannye
2016-06-12Remove more address commentsdannye
2016-06-12Remove the last address commentsdannye
2016-06-11remove address commentsYamaArashi
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt
2016-06-11remove address commentsYamaArashi
2016-06-06Remove unused source filesdannye
2016-06-06Clean up white spacedannye
2016-05-21Some work on disassembling npc movement scripts (aka informed copy/paste from...pikalaxalt
2016-05-21Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt
2016-05-21Fix sfx separationpikalaxalt
2016-05-21Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt
2016-05-21Audio bank 4 constants; space after commas in home/audio.asmpikalaxalt
2016-05-21Fix missing colons and missing LF at EOFpikalaxalt
2016-05-21Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt
2016-05-21Split sound effects 4pikalaxalt