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* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
* SONY -> RIVALRangi2020-07-17
* Define constants for audio commandsRangi2020-07-16
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* Replace raw hex values with HRAM constantsRangi2020-07-03
* Organize macros/ like pokecrystalRangi2020-07-03
* Remove unused Yellow musicRangi2020-07-03
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02
* Factor out shared audio/notes.asmRangi2020-06-27
* Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-03
* Make pitch_sweep pitch change argument consistent with the other signed magni...dannye2019-08-25
* Finish cleaning up audio macro arguments and descriptionsdannye2019-08-18
* Update labels to match new audio macro namesdannye2019-08-17
* Use generic names for noise instrumentsdannye2019-07-28
* Update audio macro namesdannye2019-07-27
* Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-08
* Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-16
* Break up pitchenvelope parameters into length and pitch changedannye2018-03-16
* Made some changesEggy02018-03-16
* Replace unnecessary tabs with spacesdannye2016-07-27
* Redo audio header macrodannye2016-07-27
* Add warnings about music/sfx macro usagedannye2016-07-27
* Macros to automate music and sound effect headersdannye2016-07-27
* Fix music channel numberingdannye2016-07-27
* Fix sound effect channel numberingdannye2016-07-27
* Remove the last address commentsdannye2016-06-12
* remove address commentsYamaArashi2016-06-11
* commented audio codeYamaArashi2015-08-08
* Unify audio bank referencesdannye2015-07-22
* Rename sound effect filesdannye2015-07-22
* Rename/organize part 4 of 4U-Daniel-PC\Daniel2015-07-03
* Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-03
* Add newlines to EOFsU-Daniel-PC\Daniel2015-06-01
* Low health alarm documentationU-Daniel-PC\Daniel2015-03-12
* Kill version.asm.IIMarckus2014-10-17
* Make each pitch/instrument its own macroU-Fish-PC\Daniel2014-06-10
* Clean up white spaceU-Fish-PC\Daniel2014-06-09
* Clean up music bank referencesU-Fish-PC\Daniel2014-06-09
* Combine wave filesU-Fish-PC\Daniel2014-06-09
* Improve music command namesU-Fish-PC\Daniel2014-06-09
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
* combine audio and music foldersU-Fish-PC\Daniel2014-04-06
* Stop using [$ff00+$xx] syntax.yenatch2014-03-30
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-27
* fix some duty labelsyenatch2014-01-09
* split instrument duty into audio/yenatch2014-01-09
* split out the audio enginesyenatch2014-01-06