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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Restore extra line breaks
SatoMew
2021-05-01
*
Incorporate the suggested fixes
SatoMew
2021-05-01
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Identify the unused cry that was carried over to GSC
SatoMew
2021-05-01
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Trim extra newlines from some files
Rangi
2021-04-08
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Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
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And extend this principle to the filename as well
SatoMew
2020-11-30
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Be consistent with the unused and unreferenced terminology
SatoMew
2020-11-30
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Rename the unreferenced fanfare's constants
SatoMew
2020-11-30
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Identify what became GSC's Key Item fanfare
SatoMew
2020-11-29
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Fix file modes
dannye
2020-11-14
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
2020-07-17
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SONY -> RIVAL
Rangi
2020-07-17
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Define constants for audio commands
Rangi
2020-07-16
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Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
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Replace raw hex values with HRAM constants
Rangi
2020-07-03
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Organize macros/ like pokecrystal
Rangi
2020-07-03
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Remove unused Yellow music
Rangi
2020-07-03
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Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
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Factor out shared audio/notes.asm
Rangi
2020-06-27
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Rename dnote to drum_note and dspeed to drum_speed
dannye
2019-09-03
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Make pitch_sweep pitch change argument consistent with the other signed magni...
dannye
2019-08-25
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Finish cleaning up audio macro arguments and descriptions
dannye
2019-08-18
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Update labels to match new audio macro names
dannye
2019-08-17
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Use generic names for noise instruments
dannye
2019-07-28
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Update audio macro names
dannye
2019-07-27
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Replace the few instances of Unknown Dungeon with Cerulean Cave
SatoMew
2019-04-08
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Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
2018-03-16
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Break up pitchenvelope parameters into length and pitch change
dannye
2018-03-16
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Made some changes
Eggy0
2018-03-16
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Replace unnecessary tabs with spaces
dannye
2016-07-27
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Redo audio header macro
dannye
2016-07-27
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Add warnings about music/sfx macro usage
dannye
2016-07-27
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Macros to automate music and sound effect headers
dannye
2016-07-27
*
Fix music channel numbering
dannye
2016-07-27
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Fix sound effect channel numbering
dannye
2016-07-27
*
Remove the last address comments
dannye
2016-06-12
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remove address comments
YamaArashi
2016-06-11
*
commented audio code
YamaArashi
2015-08-08
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Unify audio bank references
dannye
2015-07-22
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Rename sound effect files
dannye
2015-07-22
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Rename/organize part 4 of 4
U-Daniel-PC\Daniel
2015-07-03
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Rename/organize part 3 of 4
U-Daniel-PC\Daniel
2015-07-03
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Add newlines to EOFs
U-Daniel-PC\Daniel
2015-06-01
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Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
*
Kill version.asm.
IIMarckus
2014-10-17
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Make each pitch/instrument its own macro
U-Fish-PC\Daniel
2014-06-10
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Clean up white space
U-Fish-PC\Daniel
2014-06-09
*
Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
*
Combine wave files
U-Fish-PC\Daniel
2014-06-09
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