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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
...
|
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
2
-3
/
+3
|
*
Remove unused Yellow music
Rangi
2020-07-03
4
-1808
/
+0
|
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
7
-0
/
+217
|
*
Factor out shared audio/notes.asm
Rangi
2020-06-27
4
-36
/
+15
|
*
Rename dnote to drum_note and dspeed to drum_speed
dannye
2019-09-03
20
-1096
/
+1096
|
*
Make pitch_sweep pitch change argument consistent with the other signed magni...
dannye
2019-08-25
45
-45
/
+45
|
*
Finish cleaning up audio macro arguments and descriptions
dannye
2019-08-18
149
-312
/
+312
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*
Update labels to match new audio macro names
dannye
2019-08-17
4
-1278
/
+1403
|
*
Use generic names for noise instruments
dannye
2019-07-28
79
-2262
/
+2262
|
*
Update audio macro names
dannye
2019-07-27
380
-19918
/
+19918
|
*
Replace the few instances of Unknown Dungeon with Cerulean Cave
SatoMew
2019-04-08
1
-1
/
+1
|
*
Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
2018-03-16
310
-2581
/
+2584
|
*
Break up pitchenvelope parameters into length and pitch change
dannye
2018-03-16
52
-106
/
+106
|
*
Made some changes
Eggy0
2018-03-16
307
-2684
/
+2684
|
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
2
-10
/
+10
|
*
Redo audio header macro
dannye
2016-07-27
9
-488
/
+487
|
*
Add warnings about music/sfx macro usage
dannye
2016-07-27
1
-0
/
+1
|
*
Macros to automate music and sound effect headers
dannye
2016-07-27
6
-1522
/
+361
|
*
Fix music channel numbering
dannye
2016-07-27
49
-309
/
+309
|
*
Fix sound effect channel numbering
dannye
2016-07-27
326
-1269
/
+1269
*
|
Fix #5: create the unused trailing PCM bytes from WAV data
Rangi
2020-11-06
43
-47
/
+7
*
|
Organize home and macro code
Rangi
2020-11-05
2
-1
/
+0
*
|
Start reorganizing pokeyellow
Rangi
2020-11-04
8
-26
/
+24
*
|
Sync with pokered
dannye
2020-11-04
11
-120
/
+325
*
|
Update Audio 4 sfx names
dannye
2020-05-25
53
-230
/
+230
*
|
Sync with pokered
dannye
2020-05-20
539
-24331
/
+23885
*
|
Label surfing minigame SFX
Amber Brault
2019-10-11
6
-15
/
+15
*
|
Clean up pre-linkerscript remnants.
luckytyphlosion
2018-11-18
1
-13
/
+15
*
|
remove BANK[] and bank constants from ROMX sections
yenatch
2018-04-01
2
-14
/
+14
*
|
move pikachu cries into a separate file
yenatch
2018-04-01
1
-0
/
+208
*
|
Remove more address comments
dannye
2016-06-12
2
-2
/
+2
*
|
Merge branch 'master' of https://github.com/pret/pokered into merge-pokered
dannye
2016-06-12
2
-29
/
+27
|
\
|
|
*
Remove the last address comments
dannye
2016-06-12
3
-44
/
+42
|
*
remove address comments
YamaArashi
2016-06-11
381
-1251
/
+1251
*
|
remove address comments
YamaArashi
2016-06-11
386
-1271
/
+1271
*
|
Character dict; surfing minigame; printer debug
pikalaxalt
2016-06-11
3
-17
/
+17
*
|
Remove unused source files
dannye
2016-06-06
4
-352
/
+4
*
|
Clean up white space
dannye
2016-06-06
2
-5
/
+5
*
|
Some work on disassembling npc movement scripts (aka informed copy/paste from...
pikalaxalt
2016-05-21
4
-0
/
+29
*
|
Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
64
-191
/
+158
*
|
Fix sfx separation
pikalaxalt
2016-05-21
4
-110
/
+11
*
|
Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
63
-684
/
+685
*
|
Audio bank 4 constants; space after commas in home/audio.asm
pikalaxalt
2016-05-21
1
-0
/
+4
*
|
Fix missing colons and missing LF at EOF
pikalaxalt
2016-05-21
3
-3
/
+3
*
|
Garbage data in bank AUDIO_4 replaced with static incbin
pikalaxalt
2016-05-21
1
-0
/
+0
*
|
Split sound effects 4
pikalaxalt
2016-05-21
67
-1417
/
+1558
*
|
Add space after commas in music headers
pikalaxalt
2016-05-20
7
-765
/
+765
*
|
Disassemble yellow sounds
pikalaxalt
2016-05-20
11
-2012
/
+2967
*
|
More audio4 documentation.
luckytyphlosion
2016-03-19
2
-0
/
+632
*
|
Start working on bank20 audio
luckytyphlosion
2016-03-19
1
-0
/
+189
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