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| * Organize macros/ like pokecrystalRangi2020-07-032-3/+3
| * Remove unused Yellow musicRangi2020-07-034-1808/+0
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-027-0/+217
| * Factor out shared audio/notes.asmRangi2020-06-274-36/+15
| * Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-0320-1096/+1096
| * Make pitch_sweep pitch change argument consistent with the other signed magni...dannye2019-08-2545-45/+45
| * Finish cleaning up audio macro arguments and descriptionsdannye2019-08-18149-312/+312
| * Update labels to match new audio macro namesdannye2019-08-174-1278/+1403
| * Use generic names for noise instrumentsdannye2019-07-2879-2262/+2262
| * Update audio macro namesdannye2019-07-27380-19918/+19918
| * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-081-1/+1
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-16310-2581/+2584
| * Break up pitchenvelope parameters into length and pitch changedannye2018-03-1652-106/+106
| * Made some changesEggy02018-03-16307-2684/+2684
| * Replace unnecessary tabs with spacesdannye2016-07-272-10/+10
| * Redo audio header macrodannye2016-07-279-488/+487
| * Add warnings about music/sfx macro usagedannye2016-07-271-0/+1
| * Macros to automate music and sound effect headersdannye2016-07-276-1522/+361
| * Fix music channel numberingdannye2016-07-2749-309/+309
| * Fix sound effect channel numberingdannye2016-07-27326-1269/+1269
* | Fix #5: create the unused trailing PCM bytes from WAV dataRangi2020-11-0643-47/+7
* | Organize home and macro codeRangi2020-11-052-1/+0
* | Start reorganizing pokeyellowRangi2020-11-048-26/+24
* | Sync with pokereddannye2020-11-0411-120/+325
* | Update Audio 4 sfx namesdannye2020-05-2553-230/+230
* | Sync with pokereddannye2020-05-20539-24331/+23885
* | Label surfing minigame SFXAmber Brault2019-10-116-15/+15
* | Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-13/+15
* | remove BANK[] and bank constants from ROMX sectionsyenatch2018-04-012-14/+14
* | move pikachu cries into a separate fileyenatch2018-04-011-0/+208
* | Remove more address commentsdannye2016-06-122-2/+2
* | Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-122-29/+27
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| * Remove the last address commentsdannye2016-06-123-44/+42
| * remove address commentsYamaArashi2016-06-11381-1251/+1251
* | remove address commentsYamaArashi2016-06-11386-1271/+1271
* | Character dict; surfing minigame; printer debugpikalaxalt2016-06-113-17/+17
* | Remove unused source filesdannye2016-06-064-352/+4
* | Clean up white spacedannye2016-06-062-5/+5
* | Some work on disassembling npc movement scripts (aka informed copy/paste from...pikalaxalt2016-05-214-0/+29
* | Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt2016-05-2164-191/+158
* | Fix sfx separationpikalaxalt2016-05-214-110/+11
* | Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt2016-05-2163-684/+685
* | Audio bank 4 constants; space after commas in home/audio.asmpikalaxalt2016-05-211-0/+4
* | Fix missing colons and missing LF at EOFpikalaxalt2016-05-213-3/+3
* | Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt2016-05-211-0/+0
* | Split sound effects 4pikalaxalt2016-05-2167-1417/+1558
* | Add space after commas in music headerspikalaxalt2016-05-207-765/+765
* | Disassemble yellow soundspikalaxalt2016-05-2011-2012/+2967
* | More audio4 documentation.luckytyphlosion2016-03-192-0/+632
* | Start working on bank20 audioluckytyphlosion2016-03-191-0/+189