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| * Organize macros/ like pokecrystalRangi2020-07-03
| * Remove unused Yellow musicRangi2020-07-03
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02
| * Factor out shared audio/notes.asmRangi2020-06-27
| * Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-03
| * Make pitch_sweep pitch change argument consistent with the other signed magni...dannye2019-08-25
| * Finish cleaning up audio macro arguments and descriptionsdannye2019-08-18
| * Update labels to match new audio macro namesdannye2019-08-17
| * Use generic names for noise instrumentsdannye2019-07-28
| * Update audio macro namesdannye2019-07-27
| * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-08
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-16
| * Break up pitchenvelope parameters into length and pitch changedannye2018-03-16
| * Made some changesEggy02018-03-16
| * Replace unnecessary tabs with spacesdannye2016-07-27
| * Redo audio header macrodannye2016-07-27
| * Add warnings about music/sfx macro usagedannye2016-07-27
| * Macros to automate music and sound effect headersdannye2016-07-27
| * Fix music channel numberingdannye2016-07-27
| * Fix sound effect channel numberingdannye2016-07-27
* | Fix #5: create the unused trailing PCM bytes from WAV dataRangi2020-11-06
* | Organize home and macro codeRangi2020-11-05
* | Start reorganizing pokeyellowRangi2020-11-04
* | Sync with pokereddannye2020-11-04
* | Update Audio 4 sfx namesdannye2020-05-25
* | Sync with pokereddannye2020-05-20
* | Label surfing minigame SFXAmber Brault2019-10-11
* | Clean up pre-linkerscript remnants.luckytyphlosion2018-11-18
* | remove BANK[] and bank constants from ROMX sectionsyenatch2018-04-01
* | move pikachu cries into a separate fileyenatch2018-04-01
* | Remove more address commentsdannye2016-06-12
* | Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-12
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| * Remove the last address commentsdannye2016-06-12
| * remove address commentsYamaArashi2016-06-11
* | remove address commentsYamaArashi2016-06-11
* | Character dict; surfing minigame; printer debugpikalaxalt2016-06-11
* | Remove unused source filesdannye2016-06-06
* | Clean up white spacedannye2016-06-06
* | Some work on disassembling npc movement scripts (aka informed copy/paste from...pikalaxalt2016-05-21
* | Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt2016-05-21
* | Fix sfx separationpikalaxalt2016-05-21
* | Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt2016-05-21
* | Audio bank 4 constants; space after commas in home/audio.asmpikalaxalt2016-05-21
* | Fix missing colons and missing LF at EOFpikalaxalt2016-05-21
* | Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt2016-05-21
* | Split sound effects 4pikalaxalt2016-05-21
* | Add space after commas in music headerspikalaxalt2016-05-20
* | Disassemble yellow soundspikalaxalt2016-05-20
* | More audio4 documentation.luckytyphlosion2016-03-19
* | Start working on bank20 audioluckytyphlosion2016-03-19