aboutsummaryrefslogtreecommitdiffstats
path: root/audio (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
| * Organize macros/ like pokecrystalRangi2020-07-032-3/+3
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Remove unused Yellow musicRangi2020-07-034-1808/+0
| |
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-027-0/+217
| |
| * Factor out shared audio/notes.asmRangi2020-06-274-36/+15
| |
| * Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-0320-1096/+1096
| |
| * Make pitch_sweep pitch change argument consistent with the other signed ↵dannye2019-08-2545-45/+45
| | | | | | | | magnitude arguments
| * Finish cleaning up audio macro arguments and descriptionsdannye2019-08-18149-312/+312
| | | | | | | | | | | | break up arguments for stereo_panning and duty_cycle_pattern note_type fade is signed properly document arguments for vibrato, tempo, pitch_slide etc
| * Update labels to match new audio macro namesdannye2019-08-174-1278/+1403
| | | | | | | | and synchronize engine_2 and engine_3 with engine_1
| * Use generic names for noise instrumentsdannye2019-07-2879-2262/+2262
| | | | | | | | coming up with satisfactory names is hard, besides this will improve compatibility with crystal
| * Update audio macro namesdannye2019-07-27380-19918/+19918
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
| * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-081-1/+1
| |
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-16310-2581/+2584
| |
| * Break up pitchenvelope parameters into length and pitch changedannye2018-03-1652-106/+106
| |
| * Made some changesEggy02018-03-16307-2684/+2684
| |
| * Replace unnecessary tabs with spacesdannye2016-07-272-10/+10
| |
| * Redo audio header macrodannye2016-07-279-488/+487
| |
| * Add warnings about music/sfx macro usagedannye2016-07-271-0/+1
| | | | | | | | | | These are not game limitations, just restrictions for the macros to behave properly
| * Macros to automate music and sound effect headersdannye2016-07-276-1522/+361
| |
| * Fix music channel numberingdannye2016-07-2749-309/+309
| | | | | | | | same as previous, but for songs instead of sound effects
| * Fix sound effect channel numberingdannye2016-07-27326-1269/+1269
| | | | | | | | | | mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
* | Fix #5: create the unused trailing PCM bytes from WAV dataRangi2020-11-0643-47/+7
| |
* | Organize home and macro codeRangi2020-11-052-1/+0
| |
* | Start reorganizing pokeyellowRangi2020-11-048-26/+24
| |
* | Sync with pokereddannye2020-11-0411-120/+325
| |
* | Update Audio 4 sfx namesdannye2020-05-2553-230/+230
| |
* | Sync with pokereddannye2020-05-20539-24331/+23885
| |
* | Label surfing minigame SFXAmber Brault2019-10-116-15/+15
| |
* | Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-13/+15
| |
* | remove BANK[] and bank constants from ROMX sectionsyenatch2018-04-012-14/+14
| |
* | move pikachu cries into a separate fileyenatch2018-04-011-0/+208
| |
* | Remove more address commentsdannye2016-06-122-2/+2
| |
* | Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-122-29/+27
|\|
| * Remove the last address commentsdannye2016-06-123-44/+42
| | | | | | | | | | except for wram.asm and sram.asm also delete unused yellow file
| * remove address commentsYamaArashi2016-06-11381-1251/+1251
| |
* | remove address commentsYamaArashi2016-06-11386-1271/+1271
| |
* | Character dict; surfing minigame; printer debugpikalaxalt2016-06-113-17/+17
| |
* | Remove unused source filesdannye2016-06-064-352/+4
| |
* | Clean up white spacedannye2016-06-062-5/+5
| |
* | Some work on disassembling npc movement scripts (aka informed copy/paste ↵pikalaxalt2016-05-214-0/+29
| | | | | | | | from red)
* | Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt2016-05-2164-191/+158
| |
* | Fix sfx separationpikalaxalt2016-05-214-110/+11
| |
* | Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt2016-05-2163-684/+685
| |
* | Audio bank 4 constants; space after commas in home/audio.asmpikalaxalt2016-05-211-0/+4
| |
* | Fix missing colons and missing LF at EOFpikalaxalt2016-05-213-3/+3
| |
* | Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt2016-05-211-0/+0
| |
* | Split sound effects 4pikalaxalt2016-05-2167-1417/+1558
| |
* | Add space after commas in music headerspikalaxalt2016-05-207-765/+765
| |
* | Disassemble yellow soundspikalaxalt2016-05-2011-2012/+2967
| |
* | More audio4 documentation.luckytyphlosion2016-03-192-0/+632
| | | | | | | | Todo: figure out how to disassemble music/sfx.
* | Start working on bank20 audioluckytyphlosion2016-03-191-0/+189
| | | | | | | | Note: Address labels aren't correct.