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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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constants.asm
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-03-25
1
-5
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+5
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Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
1
-5
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+5
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*
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-08-31
1
-1
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+0
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Use labels for HRAM and VRAM
Rangi
2020-07-06
1
-3
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+0
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add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...
Rangi
2020-07-06
1
-1
/
+1
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tilesets.asm -> tileset_constants.asm
Rangi
2020-07-03
1
-1
/
+1
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*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-0
/
+1
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*
Reorganize constants/
Rangi
2020-07-03
1
-5
/
+13
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Split macros.asm
dannye
2016-07-31
1
-1
/
+0
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*
sync text
YamaArashi
2016-06-12
1
-0
/
+1
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*
TX_SFX_KEY_ITEM and `mapconst` macro
pikalaxalt
2016-05-30
1
-1
/
+0
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*
Use rgbasm -D in the makefile.
yenatch
2016-02-17
1
-0
/
+1
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*
No more wram_constants.asm
dannye
2015-08-30
1
-2
/
+0
*
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Start reorganizing pokeyellow
Rangi
2020-11-04
1
-0
/
+1
*
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Sync with pokered
dannye
2020-11-04
1
-10
/
+15
*
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Sync with pokered
dannye
2020-05-20
1
-1
/
+1
*
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sync text
YamaArashi
2016-06-12
1
-1
/
+1
*
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Text macros; Prize Room
pikalaxalt
2016-06-01
1
-1
/
+2
*
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Champion's room; resolve predefs
pikalaxalt
2016-05-31
1
-1
/
+0
*
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Merge map ID and dimension constants into a single file
pikalaxalt
2016-05-26
1
-1
/
+0
*
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We don't need this file anymore
pikalaxalt
2016-05-24
1
-1
/
+0
*
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Some Bank3F Pikachu Emotions disassembling and partial documentation.
luckytyphlosion
2016-04-09
1
-1
/
+2
*
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DisplayTextIDInit and DrawStartMenu
luckytyphlosion
2015-11-08
1
-1
/
+3
*
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More bank3 documentation
luckytyphlosion
2015-10-10
1
-2
/
+0
*
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Bank8 audio.
luckytyphlosion
2015-09-27
1
-0
/
+1
*
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Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
1
-2
/
+1
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\
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*
move event macros to separate file
YamaArashi
2015-07-20
1
-0
/
+1
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*
enumerate events
YamaArashi
2015-07-20
1
-0
/
+1
*
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Attempt to make yellow buildable, part 7.
luckytyphlosion
2015-08-03
1
-0
/
+2
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/
*
Merge branch 'master' of https://github.com/dannye/pokered
IIMarckus
2014-10-20
1
-0
/
+1
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*
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
2014-09-25
1
-0
/
+1
*
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Kill version.asm.
IIMarckus
2014-10-17
1
-2
/
+0
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/
*
VRAM constants.
yenatch
2014-05-29
1
-0
/
+1
*
More complete hardware constants. Rename joypad constants.
yenatch
2014-05-23
1
-0
/
+1
*
Use constants for the starter mons
U-Fish-PC\Daniel
2014-05-21
1
-1
/
+1
*
Name the tilesets and give them constants.
yenatch
2014-04-03
1
-0
/
+2
*
Let rgbasm handle undefined version constants.
yenatch
2014-02-14
1
-3
/
+1
*
Split wram.asm from poke{red,blue}.o into wram.o
yenatch
2014-01-27
1
-0
/
+2
*
define music constants instead of running around with ((label-$4000)/3)
yenatch
2014-01-21
1
-0
/
+1
*
Credits order INCBIN and more labeling.
Marcus Huderle
2013-12-27
1
-1
/
+2
*
Labeled Special Effect pointers and ids.
Marcus Huderle
2013-12-23
1
-0
/
+1
*
Clean up constants
U-Fish-PC\Daniel
2013-12-11
1
-181
/
+9
*
Move slot machine constants
U-Fish-PC\Daniel
2013-12-11
1
-2
/
+0
*
Disassemble Slot Machine and Others
U-Fish-PC\Daniel
2013-12-11
1
-0
/
+2
*
clean up remaining constants
yenatch
2013-12-05
1
-41
/
+41
*
split related constants into constants/
yenatch
2013-12-05
1
-1933
/
+9
*
split rgbasm macros into macros.asm
yenatch
2013-12-05
1
-259
/
+1
*
split wram/hram out of constants.asm and start using wram sections
yenatch
2013-12-05
1
-1154
/
+1
*
Merge branch 'master' of https://github.com/Sanky/pokered
IIMarckus
2013-11-01
1
-0
/
+2
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*
Merge remote-tracking branch 'kanzure/master' into mergetastic
Sanky
2013-10-21
1
-123
/
+496
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