aboutsummaryrefslogtreecommitdiffstats
path: root/constants.asm (follow)
Commit message (Expand)AuthorAgeFilesLines
* Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-251-5/+5
|\
| * Verify data table and name list sizes with assertion macrosRangi2021-03-251-5/+5
| * Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-311-1/+0
| * Use labels for HRAM and VRAMRangi2020-07-061-3/+0
| * add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...Rangi2020-07-061-1/+1
| * tilesets.asm -> tileset_constants.asmRangi2020-07-031-1/+1
| * Organize macros/ like pokecrystalRangi2020-07-031-0/+1
| * Reorganize constants/Rangi2020-07-031-5/+13
| * Split macros.asmdannye2016-07-311-1/+0
| * sync textYamaArashi2016-06-121-0/+1
| * TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt2016-05-301-1/+0
| * Use rgbasm -D in the makefile.yenatch2016-02-171-0/+1
| * No more wram_constants.asmdannye2015-08-301-2/+0
* | Start reorganizing pokeyellowRangi2020-11-041-0/+1
* | Sync with pokereddannye2020-11-041-10/+15
* | Sync with pokereddannye2020-05-201-1/+1
* | sync textYamaArashi2016-06-121-1/+1
* | Text macros; Prize Roompikalaxalt2016-06-011-1/+2
* | Champion's room; resolve predefspikalaxalt2016-05-311-1/+0
* | Merge map ID and dimension constants into a single filepikalaxalt2016-05-261-1/+0
* | We don't need this file anymorepikalaxalt2016-05-241-1/+0
* | Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-091-1/+2
* | DisplayTextIDInit and DrawStartMenuluckytyphlosion2015-11-081-1/+3
* | More bank3 documentationluckytyphlosion2015-10-101-2/+0
* | Bank8 audio.luckytyphlosion2015-09-271-0/+1
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-2/+1
|\|
| * move event macros to separate fileYamaArashi2015-07-201-0/+1
| * enumerate eventsYamaArashi2015-07-201-0/+1
* | Attempt to make yellow buildable, part 7.luckytyphlosion2015-08-031-0/+2
|/
* Merge branch 'master' of https://github.com/dannye/pokeredIIMarckus2014-10-201-0/+1
|\
| * Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-0/+1
* | Kill version.asm.IIMarckus2014-10-171-2/+0
|/
* VRAM constants.yenatch2014-05-291-0/+1
* More complete hardware constants. Rename joypad constants.yenatch2014-05-231-0/+1
* Use constants for the starter monsU-Fish-PC\Daniel2014-05-211-1/+1
* Name the tilesets and give them constants.yenatch2014-04-031-0/+2
* Let rgbasm handle undefined version constants.yenatch2014-02-141-3/+1
* Split wram.asm from poke{red,blue}.o into wram.oyenatch2014-01-271-0/+2
* define music constants instead of running around with ((label-$4000)/3)yenatch2014-01-211-0/+1
* Credits order INCBIN and more labeling.Marcus Huderle2013-12-271-1/+2
* Labeled Special Effect pointers and ids.Marcus Huderle2013-12-231-0/+1
* Clean up constantsU-Fish-PC\Daniel2013-12-111-181/+9
* Move slot machine constantsU-Fish-PC\Daniel2013-12-111-2/+0
* Disassemble Slot Machine and OthersU-Fish-PC\Daniel2013-12-111-0/+2
* clean up remaining constantsyenatch2013-12-051-41/+41
* split related constants into constants/yenatch2013-12-051-1933/+9
* split rgbasm macros into macros.asmyenatch2013-12-051-259/+1
* split wram/hram out of constants.asm and start using wram sectionsyenatch2013-12-051-1154/+1
* Merge branch 'master' of https://github.com/Sanky/pokeredIIMarckus2013-11-011-0/+2
|\
| * Merge remote-tracking branch 'kanzure/master' into mergetasticSanky2013-10-211-123/+496
| |\