aboutsummaryrefslogtreecommitdiffstats
path: root/constants.asm (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* Palette $0C is the Town Map palette.IIMarckus2012-07-031-1/+1
* CalculateDamage routine from smkdan added.stag0192012-03-211-6/+8
* Expand hidden coin functions.IIMarckus2012-03-191-1/+0
* Add map header for Route 15 gatehouse 2F.IIMarckus2012-03-151-4/+9
* Pokemon overworld spritesstag0192012-03-071-0/+18
* Redfining predefs using macros: PREDEF and PREDEF_JUMP.Sanky2012-03-071-0/+11
* disasm of map sprite tile pattern loading code plus misc stuffYamaArashi2012-02-201-0/+4
* disasm of remaining use item functionsYamaArashi2012-02-191-0/+3
* fix battle status constant typoYamaArashi2012-02-161-1/+1
* more status ailment constantsBryan Bishop2012-02-141-2/+5
* disasm of options menuYamaArashi2012-02-121-0/+12
* disasm of pokemon menu functionYamaArashi2012-02-101-0/+2
* corrected the name of a constant to reflect its wider usesYamaArashi2012-02-061-1/+1
* added some constantsYamaArashi2012-02-061-0/+10
* disasm of code used in item menus and other menusYamaArashi2012-02-051-0/+9
* disasm of number printing functions and other minor changesYamaArashi2012-02-041-0/+6
* disasm of misc functionsYamaArashi2012-02-031-2/+2
* disasm of more battle animation codeYamaArashi2012-02-011-1/+2
* disasm of some battle animation codeYamaArashi2012-01-311-0/+38
* add V-blank handler and some associated functions, replace some addresses wit...YamaArashi2012-01-261-2/+77
* diasm of some bank 0 code (mostly menu related)YamaArashi2012-01-261-0/+31
* some bank 0 codeYamaArashi2012-01-241-0/+5
* added some comments and added multiply/divide constantsYamaArashi2012-01-241-0/+12
* more battle code disassembledYamaArashi2012-01-241-0/+13
* more battle codeYamaArashi2012-01-241-0/+8
* disasm more battle codeYamaArashi2012-01-241-0/+92
* disasm of some battle codeYamaArashi2012-01-231-4/+11
* move missed constantYamaArashi2012-01-231-0/+2
* added battle-related constantsYamaArashi2012-01-231-3/+57
* $039e -> HandleMidJumpBryan Bishop2012-01-231-0/+2
* updated changes in repoKuroiIeWa5Da2012-01-231-4/+14
* Disassembled Music Data for PokeHealed Chnl2, cleaned up music data a bitKuroiIeWa5Da2012-01-211-0/+6
* kanzure mergeKuroiIeWa5Da2012-01-201-11/+0
|\
| * these are for map scripts, not booleansBryan Bishop2012-01-201-11/+0
* | Experimental change for actual music dataKuroiIeWa5Da2012-01-201-0/+130
|/
* fix some constants, add some event constantsBryan Bishop2012-01-201-11/+32
* Finished Celedon & Cinnabar Island in bank 2KuroiIeWa5Da2012-01-201-1/+1
* switch to W_BAGITEM01QTY formatBryan Bishop2012-01-191-142/+142
* Merge in Sanky/pokered (W_PARTYMON stuff)Bryan Bishop2012-01-191-0/+208
|\
| * Merge.Sanky2012-01-191-0/+208
| |\
| | * Adding party Pokémon constantsSanky2012-01-191-0/+208
* | | player id, money, and coinsBryan Bishop2012-01-191-0/+12
* | | RAM locations for play time (hours, minutes)Bryan Bishop2012-01-191-0/+5
* | | safari timer locations in RAMBryan Bishop2012-01-191-0/+3
* | | prepend W_ to pc box item constantsBryan Bishop2012-01-191-100/+100
* | | box items RAM locations and constantsBryan Bishop2012-01-191-0/+106
* | | constants for bag items and bag item countsBryan Bishop2012-01-191-2/+45
|/ /
* | Cleanup of Oak’s Lab scripts.IIMarckus2012-01-181-0/+3
* | Use tabs for indentation, not spaces.IIMarckus2012-01-181-5/+5
|/
* TX_RAM for text engine command $1 in pretty_textBryan Bishop2012-01-171-0/+8