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2025-07-22Update hardware.inc to 5.2.0Rangi421-28/+0
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-4/+4
2024-09-23Identify more flag bits (#464)Sylvie1-0/+8
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-8/+8
2022-07-15Fix mono/stereo channel enable masksdannye1-0/+10
2022-06-06RGBDS syntax updates (#86)vulcandth1-17/+17
New MACRO and DEF syntax
2022-06-06RGBDS syntax updates (#358)vulcandth1-17/+17
New MACRO and DEF syntax
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-0/+1
Fixes #312
2020-11-04Sync with pokereddannye1-0/+67
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-0/+6
2020-07-09Use const_skip and const_next macros for brevityRangi1-10/+12
2020-07-07Use HIGH() and LOW()Rangi1-4/+4
2020-07-03Organize macros/ like pokecrystalRangi1-0/+26
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03Make suggested edits:Rangi1-13/+0
- data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
2020-07-03Reorganize constants/Rangi1-0/+46
To do: add comments associating constants with data and code