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* Update hardware.inc to 5.2.0Rangi422025-07-221-28/+0
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* Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-021-4/+4
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| * Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-4/+4
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-0/+8
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| * Identify more flag bits (#464)Sylvie2024-09-231-0/+8
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-121-8/+8
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| * Use the same music headers as pokecrystal (#382)Rangi2022-08-111-8/+8
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| * RGBDS syntax updates (#358)vulcandth2022-06-061-17/+17
| | | | | | New MACRO and DEF syntax
* | Fix mono/stereo channel enable masksdannye2022-07-151-0/+10
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* | RGBDS syntax updates (#86)vulcandth2022-06-061-17/+17
|/ | | New MACRO and DEF syntax
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+1
| | | | Fixes #312
* Clean up some data, using macros for multiline list entriesRangi2020-07-141-0/+6
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* Use const_skip and const_next macros for brevityRangi2020-07-091-10/+12
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* Use HIGH() and LOW()Rangi2020-07-071-4/+4
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* Organize macros/ like pokecrystalRangi2020-07-031-0/+26
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Make suggested edits:Rangi2020-07-031-13/+0
| | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
* Reorganize constants/Rangi2020-07-031-0/+46
To do: add comments associating constants with data and code