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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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constants
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gfx_constants.asm
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2025-11-25
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
1
-1
/
+5
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-15
/
+2
2025-01-28
Correct wTileMapBackup declared space (#487)
Engezerstorung
1
-0
/
+7
2024-09-29
Identify more bit flags (#119)
Sylvie
1
-0
/
+1
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-0
/
+6
2022-07-09
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
1
-1
/
+1
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-23
/
+23
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-20
/
+20
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
1
-0
/
+3
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+1
2020-11-05
Organize home and macro code
Rangi
1
-12
/
+0
2020-11-05
Sync home and macro code with pokeyellow
Rangi
1
-10
/
+0
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-1
/
+14
2020-11-04
Port some formatting from pokeyellow
Rangi
1
-1
/
+7
2020-11-04
Sync with pokered
dannye
1
-0
/
+43
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
1
-0
/
+1
2020-07-17
Identify remaining tilemap IDs
Rangi
1
-0
/
+11
2020-07-06
Use labels for HRAM and VRAM
Rangi
1
-0
/
+9
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
1
-8
/
+13
2020-07-03
Reorganize constants/
Rangi
1
-0
/
+17