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path: root/constants/hide_show_constants.asm (follow)
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* Silph Co 11Fpikalaxalt2016-06-031-3/+3
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* Rocket Hideout and tileset headerspikalaxalt2016-06-031-126/+124
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* Fix hide show constantspikalaxalt2016-05-311-45/+47
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* Champion's room; resolve predefspikalaxalt2016-05-311-2/+2
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* Bulbasaur house in Ceruleanpikalaxalt2016-05-291-20/+15
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* Mt Moon B2Fpikalaxalt2016-05-291-17/+17
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* Another chunk of bank 3cpikalaxalt2016-05-291-91/+93
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* Viridian Martpikalaxalt2016-05-281-1/+1
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* Oak's Lab Rewrite part 3pikalaxalt2016-05-281-2/+2
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* Oak's Lab Rewrite part 1pikalaxalt2016-05-281-21/+23
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* Blue's Housepikalaxalt2016-05-271-1/+1
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* Route 20 scripts and route 19 blockspikalaxalt2016-05-271-0/+2
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* Route 23pikalaxalt2016-05-271-137/+139
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* Route 25 scriptspikalaxalt2016-05-271-131/+133
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* Disassemble Pallet Townpikalaxalt2016-05-261-2/+2
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* Add Pewter City and fix scriptspikalaxalt2016-05-261-228/+229
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-1/+1
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* comments for event constantsYamaArashi2015-07-211-1/+1
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* named most of the used eventsYamaArashi2015-07-211-1/+1
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* Enumerate hide/show constantsU-Daniel-PC\Daniel2014-09-261-228/+230
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* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-0/+234
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.