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path: root/constants/misc_constants.asm (follow)
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* Text macros; Prize Roompikalaxalt2016-06-011-15/+0
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* Game Cornerpikalaxalt2016-05-311-1/+2
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* Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-091-0/+5
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* GBC palette codeYamaArashi2016-03-261-0/+9
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* BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-311-0/+9
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* More BankF documentationluckytyphlosion2015-12-291-1/+11
| | | | Also introduce bit direction constants and setpal macros
* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-1/+1
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* wram label renaming for pika happinessPikalaxALT2015-10-111-1/+1
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* more annotations on ModifyPikachuHappinessPikalaxALT2015-10-111-0/+13
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* More bank3 documentationluckytyphlosion2015-10-101-0/+2
| | | | | LoadWildData, data/wild_mons.asm, also no more wram_constants.asm and complete bank1b documentation
* item name length constantYamaArashi2015-08-141-0/+1
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* add border constant and clear up misnomerYamaArashi2015-08-141-4/+5
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* Named a test battle variableYamaArashi2015-08-131-0/+3
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* commented SGB palette stuffYamaArashi2015-08-121-0/+5
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-0/+2
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* constants for PrintNumberYamaArashi2015-07-291-0/+8
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* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-3/+7
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| * Use more wram labels and other constantsxCrystal2015-07-241-3/+7
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* | fixed hram aliases and named wram varYamaArashi2015-07-231-0/+6
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* constants for flag actionsYamaArashi2015-07-191-0/+6
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* namingYamaArashi2015-07-191-0/+12
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* miscYamaArashi2015-07-181-1/+0
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* title / diploma / vending machineYamaArashi2015-07-171-0/+5
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* menu stuffYamaArashi2015-07-151-0/+8
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* hall of fame / creditsYamaArashi2015-07-141-1/+1
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-0/+51
|\ | | | | | | | | Conflicts: engine/town_map.asm
| * named town map stuffYamaArashi2015-07-131-0/+2
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| * named party menu/naming screen wram variablesYamaArashi2015-07-131-0/+24
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| * comment slot machineYamaArashi2015-07-131-0/+13
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| * movemon and removepokemon wram variablesYamaArashi2015-07-121-0/+6
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| * named wram variablesYamaArashi2015-07-121-0/+8
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* named misc functionsYamaArashi2015-02-081-1/+1
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* commented menu stuffYamaArashi2015-02-071-0/+20
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* serial/trade/miscYamaArashi2015-02-071-1/+37
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* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-0/+5
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-0/+5
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* | Recomment misc functions in home.asm.yenatch2014-09-171-9/+13
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* Hall of Fame sram labels and related constants.yenatch2014-06-141-0/+6
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* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-0/+4
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* Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel2014-06-101-0/+1
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* More complete hardware constants. Rename joypad constants.yenatch2014-05-231-0/+9