| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Identify `JOYP_SGB_MLT_REQ` constant | Rangi42 | 2025-08-11 | 1 | -0/+3 |
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| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -0/+3 |
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| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -12/+0 |
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| * | Thoroughly document debug code (#410) | SatoMew | 2023-07-15 | 1 | -0/+3 |
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| * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 | 1 | -5/+5 |
| | | | | New MACRO and DEF syntax | ||||
| * | Add some constants for options (#344) | Yoann Fievez | 2021-11-05 | 1 | -0/+9 |
| | | | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | ||||
| * | Use const_skip and const_next macros for brevity | Rangi | 2020-07-09 | 1 | -3/+4 |
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| * | Reorganize constants/ | Rangi | 2020-07-03 | 1 | -203/+3 |
| | | | | | To do: add comments associating constants with data and code | ||||
| * | Updated the intro | Pokeglitch | 2018-06-22 | 1 | -0/+2 |
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| * | Fix typos in comments | dannye | 2017-06-24 | 1 | -1/+1 |
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| * | correct mistaken comments | YamaArashi | 2016-10-29 | 1 | -1/+1 |
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| * | link battle action constants | YamaArashi | 2016-10-29 | 1 | -0/+4 |
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| * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 | 1 | -6/+6 |
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| * | sync text | YamaArashi | 2016-06-12 | 1 | -14/+10 |
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| * | No more wram_constants.asm | dannye | 2015-08-30 | 1 | -0/+2 |
| | | | | | unfortunately, this means manually declaring the wEnemyMon1 party struct | ||||
| * | commented pokeball function | YamaArashi | 2015-08-29 | 1 | -0/+5 |
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| * | added constants for item capacity | YamaArashi | 2015-08-29 | 1 | -0/+3 |
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| * | item name length constant | YamaArashi | 2015-08-14 | 1 | -0/+1 |
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| * | add border constant and clear up misnomer | YamaArashi | 2015-08-14 | 1 | -4/+5 |
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| * | Named a test battle variable | YamaArashi | 2015-08-13 | 1 | -0/+3 |
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| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -0/+5 |
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| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -0/+2 |
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| * | constants for PrintNumber | YamaArashi | 2015-07-29 | 1 | -0/+8 |
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| * | Merge branch 'master' of https://github.com/xCrystal/pokered | dannye | 2015-07-26 | 1 | -3/+7 |
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| | * | Use more wram labels and other constants | xCrystal | 2015-07-24 | 1 | -3/+7 |
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| * | | fixed hram aliases and named wram var | YamaArashi | 2015-07-23 | 1 | -0/+6 |
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| * | constants for flag actions | YamaArashi | 2015-07-19 | 1 | -0/+6 |
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| * | naming | YamaArashi | 2015-07-19 | 1 | -0/+12 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -1/+0 |
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| * | title / diploma / vending machine | YamaArashi | 2015-07-17 | 1 | -0/+5 |
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| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -0/+8 |
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| * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -1/+1 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 1 | -0/+51 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||||
| | * | named town map stuff | YamaArashi | 2015-07-13 | 1 | -0/+2 |
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| | * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 | 1 | -0/+24 |
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| | * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -0/+13 |
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| | * | movemon and removepokemon wram variables | YamaArashi | 2015-07-12 | 1 | -0/+6 |
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| | * | named wram variables | YamaArashi | 2015-07-12 | 1 | -0/+8 |
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| * | named misc functions | YamaArashi | 2015-02-08 | 1 | -1/+1 |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -0/+20 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -1/+37 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -0/+5 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -0/+5 |
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| * | | Recomment misc functions in home.asm. | yenatch | 2014-09-17 | 1 | -9/+13 |
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| * | Hall of Fame sram labels and related constants. | yenatch | 2014-06-14 | 1 | -0/+6 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -0/+4 |
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| * | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | 2014-06-10 | 1 | -0/+1 |
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| * | More complete hardware constants. Rename joypad constants. | yenatch | 2014-05-23 | 1 | -0/+9 |
