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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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constants
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move_constants.asm
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2025-05-31
Add a `CANNOT_MOVE` constant (#508)
Rangi
1
-0
/
+2
2023-03-25
Name some unnamed animation constants (#396)
Vortyne
1
-7
/
+7
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-2
/
+2
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-2
/
+2
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-3
/
+3
2020-11-04
Sync with pokered
dannye
1
-4
/
+10
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
1
-0
/
+6
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
1
-1
/
+1
2020-07-03
Reorganize constants/
Rangi
1
-3
/
+3
2015-02-07
serial/trade/misc
YamaArashi
1
-4
/
+4
2014-09-23
Add comments for move ids.
yenatch
1
-164
/
+164
2014-09-17
Enumerate move constants and add unnamed animation constants.
yenatch
1
-182
/
+208
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-1
/
+1
2014-04-22
More move and effect constants. Use a constant for total move count.
yenatch
1
-1
/
+4
2014-01-26
added a couple of new moves constants
Adam AKA Coolboyman
1
-0
/
+2
2013-12-11
Clean up constants
U-Fish-PC\Daniel
1
-2
/
+1
2013-12-05
split related constants into constants/
yenatch
1
-0
/
+180