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path: root/constants/move_constants.asm (follow)
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* Add a `CANNOT_MOVE` constant (#508)Rangi2025-05-311-0/+2
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* Name some unnamed animation constants (#396)Vortyne2023-03-251-7/+7
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* RGBDS syntax updates (#358)vulcandth2022-06-061-2/+2
| | | New MACRO and DEF syntax
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-3/+3
| | | | Fixes #312
* Add comments associating constants with data, and identify some more dataRangi2020-07-201-0/+6
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-1/+1
| | | | by rgbds 0.4.0)
* Reorganize constants/Rangi2020-07-031-3/+3
| | | | To do: add comments associating constants with data and code
* serial/trade/miscYamaArashi2015-02-071-4/+4
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* Add comments for move ids.yenatch2014-09-231-164/+164
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* Enumerate move constants and add unnamed animation constants.yenatch2014-09-171-182/+208
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* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-1/+1
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* More move and effect constants. Use a constant for total move count.yenatch2014-04-221-1/+4
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* added a couple of new moves constantsAdam AKA Coolboyman2014-01-261-0/+2
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* Clean up constantsU-Fish-PC\Daniel2013-12-111-2/+1
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* split related constants into constants/yenatch2013-12-051-0/+180